Artillerist

This is a detailed guide about the Artillerist class

Last updated on 01/27/2025

TC

Equipment

Can use: Mechs and Cannons.

icon[17660] Brightmoon Lightning Kiss
"The lightning kisses the enemy's throat with incredible speed."
icon[2950] Pneumatic Stomper
With every step, the ground trembles under the power of the pneumatic piston.
icon[2951] Phonon Maser
The sonic machine that unleashes devastating neutron waves.

Cannot use: Swords, Axes, Hammers, Bows, Rifles, Staffs, Katanas, Keys, Shields, and Relics.

icon[2939] Jade Serpent's Fang
With a touch, the jade serpent dances, delivering strikes as swift as the serpent itself.
icon[2940] Wyvern's Green Spine
The green backbone of this legendary wyvern is the blade that cuts through sky and earth.
icon[2941] Dragon's Fury
The blade that awakens the wrath of dragons and converts it into unparalleled power.
icon[2942] Emerald Feral Charge
Beneath the emerald gleam, nature's fury materializes, laying waste to all in its path.
icon[2943] Boreal Spectral Howl
The lament of frozen souls echoes as this weapon cleaves through the eternal ice of the arctic night.
icon[2944] Sinister Demonic Wrath
The sinister power of this weapon evokes the very fury of infernal abysses.
icon[2945] Winged Eternal Night
Under the cloak of winged darkness, this weapon reveals dark secrets and boundless powers.
icon[2946] Scorching Flames
In this blazing fire, the fiery wings of destruction carry everything in their path.
icon[2947] Dragon Ascendant Staff
With this staff, dragons ascend to the heavens, and magic dominates the horizon.
icon[2952] Spatial Rune Ascension
Under the aegis of celestial runes, the cosmos bends to the will of its bearer.
icon[2953] Mystical Temporal Dimensions
In this artifact, past, present, and future dance in harmony under ancient magic.
icon[2948] Nightbreak
In the shadows of the night, this weapon becomes the first light that defies the darkness.
icon[17652] Blast Mark of the Sacred Law
"Death tolls wherever sacred laws are broken."

Talents

Earth Talent Star Talent Moon Talent Sun Talent
icon  High-Speed Gears 1[51782] High-Speed Gears 1
Attack Speed +3%
Movement Speed +3%
icon  Heavy Cannon Specialist 1[51800] Heavy Cannon Specialist 1
Heavy Cannon Physical Damage +6%
Attack Speed +5%
icon  Explosion Upgrade 1[51818] Explosion Upgrade 1
Physical Critical Damage +20%
Physical Critical Rate +6%
icon  Penetration Enhancement 1[51854] Penetration Enhancement 1
Physical Penetration +3%
icon  Precision Instrument 1[51788] Precision Instrument 1
Hit Rate +3%
icon  Lightweight Machine Specialist 1[51806] Lightweight Machine Specialist 1
One-Handed Mecha Physical Damage +4%
Attack Speed +10%
icon  Fast Reloading 1[51824] Fast Reloading 1
Attack Speed +12%
40% chance of double damage when attacking
icon  Magical Restoration 1[51860] Magical Restoration 1
Absorbs 1% of damage dealt to heal the user's HP.
icon  Enhancement Device 1[51794] Enhancement Device 1
Critical Rate +3%
icon  Heavy Machine Specialist 1[51812] Heavy Machine Specialist 1
Two-Handed Mecha Physical Damage +5%
Critical Damage +15%
icon  Elemental Amplification 1[51830] Elemental Amplification 1
Ranged Attack +10%
Adds 100 pts. of Lightning damage to your attacks
icon  Flash Loading 1[51866] Flash Loading 1
Each attack has a 15% chance of
reducing the cooldown of all abilities by 0.5 second
icon  High-Speed Gears 2[51783] High-Speed Gears 2
Attack Speed +6%
Movement Speed +5%
icon  Heavy Cannon Specialist 2[51801] Heavy Cannon Specialist 2
Heavy Cannon Physical Damage +7%
Attack Speed +7%
icon  Explosion Upgrade 2[51819] Explosion Upgrade 2
Physical Critical Damage +30%
Physical Critical Rate +7%
icon  Penetration Enhancement 2[51855] Penetration Enhancement 2
Physical Penetration +4.5%
icon  Precision Instrument 2[51789] Precision Instrument 2
Hit Rate +6%
icon  Lightweight Machine Specialist 2[51807] Lightweight Machine Specialist 2
One-Handed Mecha Physical Damage +6%
Attack Speed +12%
icon  Fast Reloading 2[51825] Fast Reloading 2
Attack Speed +15%
50% chance of double damage when attacking
icon  Magical Restoration 2[51861] Magical Restoration 2
Absorbs 2% of damage dealt to heal the user's HP.
icon  Enhancement Device 2[51795] Enhancement Device 2
Critical Rate +5%
icon  Heavy Machine Specialist 2[51813] Heavy Machine Specialist 2
Two-Handed Mecha Physical Damage +7%
Critical Damage +18%
icon  Elemental Amplification 2[51831] Elemental Amplification 2
Ranged Attack +11%
Adds 150 pts. of Lightning damage to your attacks
icon  Flash Loading 2[51867] Flash Loading 2
Each attack has a 16% chance of
reducing the cooldown of all abilities by 0.6 second
icon  High-Speed Gears 3[51784] High-Speed Gears 3
Attack Speed +9%
Movement Speed +7%
icon  Heavy Cannon Specialist 3[51802] Heavy Cannon Specialist 3
Heavy Cannon Physical Damage +9%
Attack Speed +9%
icon  Explosion Upgrade 3[51820] Explosion Upgrade 3
Physical Critical Damage +40%
Physical Critical Rate +8%
icon  Penetration Enhancement 3[51856] Penetration Enhancement 3
Physical Penetration +6%
icon  Precision Instrument 3[51790] Precision Instrument 3
Hit Rate +9%
icon  Lightweight Machine Specialist 3[51808] Lightweight Machine Specialist 3
One-Handed Mecha Physical Damage +8%
Attack Speed +14%
icon  Fast Reloading 3[51826] Fast Reloading 3
Attack Speed +18%
60% chance of double damage when attacking
icon  Magical Restoration 3[51862] Magical Restoration 3
Absorbs 3% of damage dealt to heal the user's HP.
icon  Enhancement Device 3[51796] Enhancement Device 3
Critical Rate +7%
icon  Heavy Machine Specialist 3[51814] Heavy Machine Specialist 3
Two-Handed Mecha Physical Damage +9%
Critical Damage +21%
icon  Elemental Amplification 3[51832] Elemental Amplification 3
Ranged Attack +12%
Adds 200 pts. of Lightning damage to your attacks
icon  Flash Loading 3[51868] Flash Loading 3
Each attack has a 17% chance of
reducing the cooldown of all abilities by 0.7 second
icon  High-Speed Gears 4[51785] High-Speed Gears 4
Attack Speed +12%
Movement Speed +9%
icon  Heavy Cannon Specialist 4[51803] Heavy Cannon Specialist 4
Heavy Cannon Physical Damage +11%
Attack Speed +11%
icon  Explosion Upgrade 4[51821] Explosion Upgrade 4
Physical Critical Damage +50%
Physical Critical Rate +9%
icon  Penetration Enhancement 4[51857] Penetration Enhancement 4
Physical Penetration +7.5%
icon  Precision Instrument 4[51791] Precision Instrument 4
Hit Rate +12%
icon  Lightweight Machine Specialist 4[51809] Lightweight Machine Specialist 4
One-Handed Mecha Physical Damage +10%
Attack Speed +16%
icon  Fast Reloading 4[51827] Fast Reloading 4
Attack Speed +21%
70% chance of double damage when attacking
icon  Magical Restoration 4[51863] Magical Restoration 4
Absorbs 4% of damage dealt to heal the user's HP.
icon  Enhancement Device 4[51797] Enhancement Device 4
Critical Rate +9%
icon  Heavy Machine Specialist 4[51815] Heavy Machine Specialist 4
Two-Handed Mecha Physical Damage +11%
Critical Damage +24%
icon  Elemental Amplification 4[51833] Elemental Amplification 4
Ranged Attack +13%
Adds 250 pts. of Lightning damage to your attacks
icon  Flash Loading 4[51869] Flash Loading 4
Each attack has a 18% chance of
reducing the cooldown of all abilities by 0.8 second
icon  High-Speed Gears 5[51786] High-Speed Gears 5
Attack Speed +15%
Movement Speed +11%
icon  Heavy Cannon Specialist 5[51804] Heavy Cannon Specialist 5
Heavy Cannon Physical Damage +13%
Attack Speed +13%
icon  Explosion Upgrade 5[51822] Explosion Upgrade 5
Physical Critical Damage +55%
Physical Critical Rate +10%
icon  Penetration Enhancement 5[51858] Penetration Enhancement 5
Physical Penetration +9%
icon  Precision Instrument 5[51792] Precision Instrument 5
Hit Rate +15%
icon  Lightweight Machine Specialist 5[51810] Lightweight Machine Specialist 5
One-Handed Mecha Physical Damage +12%
Attack Speed +18%
icon  Fast Reloading 5[51828] Fast Reloading 5
Attack Speed +24%
80% chance of double damage when attacking
icon  Magical Restoration 5[51864] Magical Restoration 5
Absorbs 5% of damage dealt to heal the user's HP.
icon  Enhancement Device 5[51798] Enhancement Device 5
Critical Rate +11%
icon  Heavy Machine Specialist 5[51816] Heavy Machine Specialist 5
Two-Handed Mecha Physical Damage +13%
Critical Damage +27%
icon  Elemental Amplification 5[51834] Elemental Amplification 5
Ranged Attack +14%
Adds 300 pts. of Lightning damage to your attacks
icon  Flash Loading 5[51870] Flash Loading 5
Each attack has a 19% chance of
reducing the cooldown of all abilities by 0.9 second
icon  High-Speed Gears 6[51787] High-Speed Gears 6
Attack Speed +18%
Running Speed +13%
icon  Heavy Cannon Specialist 6[51805] Heavy Cannon Specialist 6
Heavy Cannon Physical Damage +15%
Attack Speed +15%
icon  Explosion Upgrade 6[51823] Explosion Upgrade 6
Physical Critical Damage +60%
Physical Critical Rate +11%
icon  Penetration Enhancement 6[51859] Penetration Enhancement 6
Physical Penetration +10%
icon  Precision Instrument 6[51793] Precision Instrument 6
Hit Rate +18%
icon  Lightweight Machine Specialist 6[51811] Lightweight Machine Specialist 6
One-Handed Mecha Physical Damage +14%
Attack Speed +20%
icon  Fast Reloading 6[51829] Fast Reloading 6
Attack Speed +27%
90% chance of double damage when attacking
icon  Magical Restoration 6[51865] Magical Restoration 6
Absorbs 6% of damage dealt to heal the user's HP.
icon  Enhancement Device 6[51799] Enhancement Device 6
Critical Rate +13%
icon  Heavy Machine Specialist 6[51817] Heavy Machine Specialist 6
Two-Handed Mecha Physical Damage +15%
Critical Damage +30%
icon  Elemental Amplification 6[51835] Elemental Amplification 6
Ranged Attack +15%
Adds 350 pts. of Lightning damage to your attacks
icon  Flash Loading 6[51871] Flash Loading 6
Each attack has a 20% chance of
reducing the cooldown of all abilities by 1 second

Ancient Talents

Earth Ancient Talent Star Ancient Talent Moon Ancient Talent Sun Ancient Talent
icon  Movement Interference 1[51926] Movement Interference 1
When your attacks hit a target with 3 stacks of Electromagnetic Interference,
there's a 3% chance of throwing them 10 yards back.
icon  Critical Piercing 1[51935] Critical Piercing 1
On performing a physical critical attack, receive
Physical Penetration +5% for 8 seconds.
icon  Core Modification 1[51944] Core Modification 1
Increases the duration of "Acceleration Frozen Core"
and "Acceleration Molten Core" abilities by 5 seconds.
icon  Teleport Acceleration 1[51953] Teleport Acceleration 1
Physical Defense +10%
When attacked, reduces the cooldown of
Phase Teleport a and Phase Teleport b by 0.5 seconds.
icon  Evasion Interference 1[51929] Evasion Interference 1
When your attacks hit a target with 3 stacks of Electromagnetic Interference,
enemy Evasion is reduced by 10% for 8 seconds.
Cooldown: 5 seconds.
icon  Critical Recover 1[51938] Critical Recover 1
On performing a physical critical attack,
recover 0.8% HP and 1.2% MP
icon  Mecha Weapon Modification 1[51947] Mecha Weapon Modification 1
Physical Critical Damage +15%
Physical Damage with heavy cannon +15%
icon  Stealth Acceleration 1[51956] Stealth Acceleration 1
Movement Speed +10%
Increases the Duration of "Summoning Kilgo Thief"
by 6 seconds
icon  Magic Interference 1[51932] Magic Interference 1
When your attacks hit a target with 3 stacks of Electromagnetic Interference,
enemy DEF -F is reduced by 10% for 8 seconds.
Cooldown: 5 seconds.
icon  Critical Recharging 1[51941] Critical Recharging 1
On performing a physical critical attack,
has a 20% chance of reducing the target's resistance
to physical penetration by 15% for 8 seconds.
Cooldown: 5 seconds.
icon  Thruster Modification 1[51950] Thruster Modification 1
Movement Speed +10%
Evasion +20.
icon  Missile Acceleration 1[51959] Missile Acceleration 1
Physical Damage +5%
icon  Movement Interference 2[51927] Movement Interference 2
When your attacks hit a target with 3 stacks of Electromagnetic Interference,
there's a 4% chance of throwing them 10 yards back.
icon  Critical Piercing 2[51936] Critical Piercing 2
On performing a physical critical attack, receive
Physical Penetration +6% for 8 seconds.
icon  Core Modification 2[51945] Core Modification 2
Increases the duration of "Acceleration Frozen Core"
and "Acceleration Molten Core" abilities by 10 seconds.
icon  Teleport Acceleration 2[51954] Teleport Acceleration 2
Physical Defense +13%
When attacked, reduces the cooldown of
Phase Teleport a and Phase Teleport b by 0.6 seconds.
icon  Evasion Interference 2[51930] Evasion Interference 2
When your attacks hit a target with 3 stacks of Electromagnetic Interference,
enemy Evasion is reduced by 20% for 8 seconds.
Cooldown: 5 seconds.
icon  Critical Recover 2[51939] Critical Recover 2
On performing a physical critical attack,
recover 1% HP and 1.4% MP
icon  Mecha Weapon Modification 2[51948] Mecha Weapon Modification 2
Physical Critical Damage +20%
Physical Damage with heavy cannon +20%
icon  Stealth Acceleration 2[51957] Stealth Acceleration 2
Movement Speed +15%
Increases the Duration of "Summoning Kilgo Thief"
by 8 seconds
icon  Magic Interference 2[51933] Magic Interference 2
When your attacks hit a target with 3 stacks of Electromagnetic Interference,
enemy DEF -F is reduced by 13% for 8 seconds.
Cooldown: 5 seconds.
icon  Critical Recharging 2[51942] Critical Recharging 2
On performing a physical critical attack,
has a 25% chance of reducing the target's resistance
to physical penetration by 15% for 8 seconds.
Cooldown: 5 seconds.
icon  Thruster Modification 2[51951] Thruster Modification 2
Movement Speed +15%
Evasion +25 pts.
icon  Missile Acceleration 2[51960] Missile Acceleration 2
Physical Damage +10%
icon  Movement Interference 3[51928] Movement Interference 3
When your attacks hit a target with 3 stacks of Electromagnetic Interference,
there's a 5% chance of throwing them 10 yards back.
icon  Critical Piercing 3[51937] Critical Piercing 3
On performing a physical critical attack, receive
Physical Penetration +7% for 8 seconds.
icon  Core Modification 3[51946] Core Modification 3
Increases the duration of "Acceleration Frozen Core"
and "Acceleration Molten Core" abilities by 15 seconds.
icon  Teleport Acceleration 3[51955] Teleport Acceleration 3
Physical Defense +15%
When attacked, reduces the cooldown of
Phase Teleport a and Phase Teleport b by 0.7 seconds.
icon  Evasion Interference 3[51931] Evasion Interference 3
When your attacks hit a target with 3 stacks of Electromagnetic Interference,
enemy Evasion is reduced by 30% for 8 seconds.
Cooldown: 5 seconds.
icon  Critical Recover 3[51940] Critical Recover 3
On performing a physical critical attack,
recover 1.2% HP and 1.6% MP
icon  Mecha Weapon Modification 3[51949] Mecha Weapon Modification 3
Physical Critical Damage +25%
Physical Damage with heavy cannon +25%
icon  Stealth Acceleration 3[51958] Stealth Acceleration 3
Movement Speed +20%
Increases the Duration of "Summoning Kilgo Thief"
by 10 seconds
icon  Magic Interference 3[51934] Magic Interference 3
When your attacks hit a target with 3 stacks of Electromagnetic Interference,
enemy DEF -F is reduced by 15% for 8 seconds.
Cooldown: 5 seconds.
icon  Critical Recharging 3[51943] Critical Recharging 3
On performing a physical critical attack,
has a 30% chance of reducing the target's resistance
to physical penetration by 15% for 8 seconds.
Cooldown: 5 seconds.
icon  Thruster Modification 3[51952] Thruster Modification 3
Movement Speed +20%
Evasion +30.
icon  Missile Acceleration 3[51961] Missile Acceleration 3
Physical Damage +15%

Talent Combos

Combo Skills Talents
Supernova[51776] Supernova
Additional Skills:
Physical Critical Rate +8%
Magic Critical Rate +8%
Attack Speed +12%

"I revel in the feeling of blowing up my enemies!"
  • Physical Critical Rate +8%
  • Magic Critical Rate +8%
  • Attack Speed +12%

"I revel in the feeling of blowing up my enemies!"

icon  Enhancement Device 1[51794] Enhancement Device 1
Critical Rate +3%
icon  Heavy Cannon Specialist 1[51800] Heavy Cannon Specialist 1
Heavy Cannon Physical Damage +6%
Attack Speed +5%
icon  Fast Reloading 1[51824] Fast Reloading 1
Attack Speed +12%
40% chance of double damage when attacking
icon  Magical Restoration 1[51860] Magical Restoration 1
Absorbs 1% of damage dealt to heal the user's HP.
Magical Engineering[97005] Magical Engineering
Additional Skills:
Magical Attack +20%
Physical Defense +15%
MP +15%

"Magical electronic signals flow within me!"
  • Magical Attack +20%
  • Physical Defense +15%
  • MP +15%

"Magical electronic signals flow within me!"

icon  Enhancement Device 1[51794] Enhancement Device 1
Critical Rate +3%
icon  Lightweight Machine Specialist 1[51806] Lightweight Machine Specialist 1
One-Handed Mecha Physical Damage +4%
Attack Speed +10%
icon  Elemental Amplification 1[51830] Elemental Amplification 1
Ranged Attack +10%
Adds 100 pts. of Lightning damage to your attacks
icon  Magical Restoration 1[51860] Magical Restoration 1
Absorbs 1% of damage dealt to heal the user's HP.
king of mechas[51777] king of mechas
Additional Skills:
Skill "Preparation" grants +30% extra Physical and Magical Attack

"Time is running out! Show your finishing move!"
  • Skill "Preparation" grants +30% extra Physical and Magical Attack

"Time is running out! Show your finishing move!"

icon  High-Speed Gears 1[51782] High-Speed Gears 1
Attack Speed +3%
Movement Speed +3%
icon  Heavy Cannon Specialist 1[51800] Heavy Cannon Specialist 1
Heavy Cannon Physical Damage +6%
Attack Speed +5%
icon  Elemental Amplification 1[51830] Elemental Amplification 1
Ranged Attack +10%
Adds 100 pts. of Lightning damage to your attacks
icon  Flash Loading 1[51866] Flash Loading 1
Each attack has a 15% chance of
reducing the cooldown of all abilities by 0.5 second
ultimate daredevil[51778] ultimate daredevil
Additional Skills:
Physical Penetration +6%

"No armor, no matter how thick, can withstand my bombardments!"
  • Physical Penetration +6%

"No armor, no matter how thick, can withstand my bombardments!"

icon  Precision Instrument 1[51788] Precision Instrument 1
Hit Rate +3%
icon  Heavy Cannon Specialist 1[51800] Heavy Cannon Specialist 1
Heavy Cannon Physical Damage +6%
Attack Speed +5%
icon  Explosion Upgrade 1[51818] Explosion Upgrade 1
Physical Critical Damage +20%
Physical Critical Rate +6%
icon  Penetration Enhancement 1[51854] Penetration Enhancement 1
Physical Penetration +3%
Shooting star[51770] Shooting star
Additional Skills:
Accuracy +10%
Attack Speed +15%

"My enemies will be like meteors, disappearing quickly!"
  • Accuracy +10%
  • Attack Speed +15%

"My enemies will be like meteors, disappearing quickly!"

icon  High-Speed Gears 1[51782] High-Speed Gears 1
Attack Speed +3%
Movement Speed +3%
icon  Heavy Cannon Specialist 1[51800] Heavy Cannon Specialist 1
Heavy Cannon Physical Damage +6%
Attack Speed +5%
icon  Fast Reloading 1[51824] Fast Reloading 1
Attack Speed +12%
40% chance of double damage when attacking
Extreme Soldier[51771] Extreme Soldier
Additional Skills:
Mana Consumption of Skills -15
Evasion +5%

"Battle beyond limits is mecha romance!"
  • Mana Consumption of Skills -15
  • Evasion +5%

"Battle beyond limits is mecha romance!"

icon  Precision Instrument 1[51788] Precision Instrument 1
Hit Rate +3%
icon  Heavy Cannon Specialist 1[51800] Heavy Cannon Specialist 1
Heavy Cannon Physical Damage +6%
Attack Speed +5%
icon  Elemental Amplification 1[51830] Elemental Amplification 1
Ranged Attack +10%
Adds 100 pts. of Lightning damage to your attacks
Autonomous Artillery[51764] Autonomous Artillery
Additional Skills:
Attack Speed +20%

"No enemy can survive my bombardments!"
  • Attack Speed +20%

"No enemy can survive my bombardments!"

icon  High-Speed Gears 1[51782] High-Speed Gears 1
Attack Speed +3%
Movement Speed +3%
icon  Heavy Cannon Specialist 1[51800] Heavy Cannon Specialist 1
Heavy Cannon Physical Damage +6%
Attack Speed +5%
mobile soldier[51765] mobile soldier
Additional Skills:
Physical Attack +4%
Movement Speed +8%

"A powerful energy is propelling my body!"
  • Physical Attack +4%
  • Movement Speed +8%

"A powerful energy is propelling my body!"

icon  High-Speed Gears 1[51782] High-Speed Gears 1
Attack Speed +3%
Movement Speed +3%
icon  Lightweight Machine Specialist 1[51806] Lightweight Machine Specialist 1
One-Handed Mecha Physical Damage +4%
Attack Speed +10%
Regulator[51766] Regulator
Additional Skills:
Evasion +8%
Attack Speed +5%

"I acquired an exceptional ability of spatial perception!"
  • Evasion +8%
  • Attack Speed +5%

"I acquired an exceptional ability of spatial perception!"

icon  Precision Instrument 1[51788] Precision Instrument 1
Hit Rate +3%
icon  Lightweight Machine Specialist 1[51806] Lightweight Machine Specialist 1
One-Handed Mecha Physical Damage +4%
Attack Speed +10%
Defender[51767] Defender
Additional Skills:
Accuracy +10%
Physical Critical Damage +10%
Magic Critical Damage +10%

"The mission to defend world peace is in my hands!"
  • Accuracy +10%
  • Physical Critical Damage +10%
  • Magic Critical Damage +10%

"The mission to defend world peace is in my hands!"

icon  Precision Instrument 1[51788] Precision Instrument 1
Hit Rate +3%
icon  Heavy Machine Specialist 1[51812] Heavy Machine Specialist 1
Two-Handed Mecha Physical Damage +5%
Critical Damage +15%
Gale Armor[51768] Gale Armor
Additional Skills:
Ranged Attack +3%
Physical Critical Rate +5%
Magic Critical Rate +5%

"The energy core allows me to rival the fury of the winds!"
  • Ranged Attack +3%
  • Physical Critical Rate +5%
  • Magic Critical Rate +5%

"The energy core allows me to rival the fury of the winds!"

icon  Enhancement Device 1[51794] Enhancement Device 1
Critical Rate +3%
icon  Heavy Cannon Specialist 1[51800] Heavy Cannon Specialist 1
Heavy Cannon Physical Damage +6%
Attack Speed +5%
Armed Wick[51769] Armed Wick
Additional Skills:
Accuracy +5%
Physical Critical Rate +5%
Magic Critical Rate +5%

"With my hands firmly gripping the weapons, nothing can escape my blow!"
  • Accuracy +5%
  • Physical Critical Rate +5%
  • Magic Critical Rate +5%

"With my hands firmly gripping the weapons, nothing can escape my blow!"

icon  Enhancement Device 1[51794] Enhancement Device 1
Critical Rate +3%
icon  Heavy Machine Specialist 1[51812] Heavy Machine Specialist 1
Two-Handed Mecha Physical Damage +5%
Critical Damage +15%

Masteries

Level 45
icon  Reaction Enhancement[51982] Reaction Enhancement
Each level increases Agility by 9 points.
My vast practical experience allows me to carry out surprise attacks,
defeating my talented enemies in all directions.

Each level of Specialization requires 2 specialization points
Each level of Super Specialization requires 5 specialization points
Each level of Ultimate Specialization requires 9 specialization points
icon  Sniper Training[51983] Sniper Training
Each level increases ranged hit by 1.5 points
Keep your sniper aim! Do not let any suspected targets pass, nor
dare to come into my field of vision.

Each level of Specialization requires 2 specialization points
Each level of Super Specialization requires 5 specialization points
Each level of Ultimate Specialization requires 9 specialization points
icon  High Frequency Shock[51984] High Frequency Shock
Each level increases physical critical rate by 1%
When I lose all control over the intensity of my anger, I let it flow!

Each level of Specialization requires 2 specialization points
Each level of Super Specialization requires 5 specialization points
Each level of Ultimate Specialization requires 9 specialization points
icon  Heavy Cannon Master[51985] Heavy Cannon Master
Each level increases heavy cannon physical damage by 1.5%
My strength is not only good for carrying heavy artillery, but also
is able to calibrate the direction and inflict a violent blow on enemies!

Each level of Specialization requires 2 specialization points
Each level of Super Specialization requires 5 specialization points
Each level of Ultimate Specialization requires 9 specialization points
icon  Neutron Energy[51986] Neutron Energy
Each level reduces skill MP cost by 3 points
Returned effective use of each additional portion of energy. I don't have any more
fear of almost endless wars.

Each level of Specialization requires 2 specialization points
Each level of Super Specialization requires 5 specialization points
Each level of Ultimate Specialization requires 9 specialization points
icon  Mecha Study[51987] Mecha Study
Each level increases max MP by 1% and has a 1% chance
of dealing 20 lightning damage
To survive in different locations, it is good to study and acquire a
in-depth knowledge of physiology, Reach more effectively the
target's weak points and avoid taking damage.

Each level of Specialization requires 2 specialization points
Each level of Super Specialization requires 5 specialization points
Each level of Ultimate Specialization requires 9 specialization points
Level 60
icon  Quick Recharge[51988] Quick Recharge
Each level increases ranged attack speed by 1.5% and
interruption chance -10%
No rush! Soon, I'll be able to destroy it! Go to hell with your
damn time!

Each level of Specialization requires 4 specialization points
Each level of Super Specialization requires 7 specialization points
Each level of Ultimate Specialization requires 11 specialization points
icon  Nuclear Transfer[51989] Nuclear Transfer
Each level increases movement speed by 1.2%
The most important thing on the battlefield is to move at great speed.
If I can move faster than the wind, no one will be a match
for me.

Each level of Specialization requires 4 specialization points
Each level of Super Specialization requires 7 specialization points
Each level of Ultimate Specialization requires 11 specialization points
icon  Phase Change[51990] Phase Change
Each level increases physical and magical penetration by 1%
No defense is perfect. I will attack with precision. Even the strongest enemy
will be defeated by me!

Each level of Specialization requires 4 specialization points
Each level of Super Specialization requires 7 specialization points
Each level of Ultimate Specialization requires 11 specialization points
icon  Magnetic Interference[51991] Magnetic Interference
Each level reduces damage taken by 1.5%
Nuclear magnetic resonance imaging can leave a person unconscious. We must
be careful before using it. But most of the time, it helps us
fight our enemies.

Each level of Specialization requires 4 specialization points
Each level of Super Specialization requires 7 specialization points
Each level of Ultimate Specialization requires 11 specialization points
Level 75
icon  Burning Core Heart[51992] Burning Core Heart
Each Level Increases Physical Defense by 1.5%
Nuclear fire can transform into one of the purest energies and the energy
will ensure the war is long.

Each level of Specialization requires 6 specialization points
Each level of Super Specialization requires 9 specialization points
Each level of Ultimate Specialization requires 13 specialization points
icon  Ember Core Armor[51993] Ember Core Armor
Each level increases magical defense by 1.5%
The mecha's core is sacred and untouchable. I will not allow these
annoying magical elements bother me. They will be expelled with the fire of the nucleus.

Each level of Specialization requires 6 specialization points
Each level of Super Specialization requires 9 specialization points
Each level of Ultimate Specialization requires 13 specialization points
icon  Special Determination[51994] Special Determination
Each level increases physical damage and range by 2%
Bear in mind that every battle is the last. And so awaken your instinct to
survival and your most powerful combat capabilities.

Each level of Specialization requires 6 specialization points
Each level of Super Specialization requires 9 specialization points
Each level of Ultimate Specialization requires 13 specialization points
icon  Plasma Shield[51995] Plasma Shield
Each level increases magic critical resistance by 3%
I can't bear for the mecha to suffer magical interference. It's better for
me to go until the end avoiding all contact.

Each level of Specialization requires 6 specialization points
Each level of Super Specialization requires 9 specialization points
Each level of Ultimate Specialization requires 13 specialization points
icon  Ammunition Research[51996] Ammunition Research
Each level increases AGI by 5 points and VIT by 4 points
Look carefully at each bullet, simulate each trajectory, put yourself in the shoes of the
gun barrel. This way, you will be able to understand everything.

Each level of Specialization requires 6 specialization points
Each level of Super Specialization requires 9 specialization points
Each level of Ultimate Specialization requires 13 specialization points
icon  Heavy Cannon Upgrade[51997] Heavy Cannon Upgrade
Each level increases physical critical rate with heavy cannon by 1.5%
When justice fails to eliminate evil, I will open it in half with a
the most violent artillery volley!

Each level of Specialization requires 6 specialization points
Each level of Super Specialization requires 9 specialization points
Each level of Ultimate Specialization requires 13 specialization points
Level 91
icon  Plasma Transfer[51998] Plasma Transfer
Each level increases Will by 1% of your Agility
Feel the desire and energy deep within your soul, and then make it
action energy.

Each level of Specialization requires 8 specialization points
Each level of Super Specialization requires 11 specialization points
Each level of Ultimate Specialization requires 15 specialization points
icon  Phase Acceleration[51999] Phase Acceleration
Each level increases Attack Speed by 3% of your Physical Critical Rate
Manipulate time and turn it into your own artillery fire, destroying
all in the blink of an eye.

Each level of Specialization requires 8 specialization points
Each level of Super Specialization requires 11 specialization points
Each level of Ultimate Specialization requires 15 specialization points
icon  Optical Tracking[52000] Optical Tracking
Each level increases hit by 2 points
With the help of science, every will will be visible. Let's corral the
enemies and come at them with everything.

Each level of Specialization requires 8 specialization points
Each level of Super Specialization requires 11 specialization points
Each level of Ultimate Specialization requires 15 specialization points
icon  Nuclear Resource[52001] Nuclear Resource
Each level increases Physical and Magical Critical Damage by 1%
Amplify enemies' fear and apply heavier attacks to them until
be defeated!

Each level of Specialization requires 8 specialization points
Each level of Super Specialization requires 11 specialization points
Each level of Ultimate Specialization requires 15 specialization points
Level 100
icon  Transformative Energy[18969] Transformative Energy
Each level increases Agility by 3% of your Intelligence
Energy is more than just energy, it is the source of power.

Each level of Specialization requires 10 specialization points
Each level of Super Specialization requires 13 specialization points
Each level of Ultimate Specialization requires 17 specialization points
icon  Equipment Calibration[18970] Equipment Calibration
Each level increases Agility by 1%
Agility is my nature.

Each level of Specialization requires 10 specialization points
Each level of Super Specialization requires 13 specialization points
Each level of Ultimate Specialization requires 17 specialization points
icon  Education Shock[18971] Education Shock
Each level increases Intelligence by 1%
No matter the size of the situation, I can face it calmly.

Each level of Specialization requires 10 specialization points
Each level of Super Specialization requires 13 specialization points
Each level of Ultimate Specialization requires 17 specialization points
icon  Energy Saving[18972] Energy Saving
Each level increases Max HP by 2%
Save energy... I will continue to fight.

Each level of Specialization requires 10 specialization points
Each level of Super Specialization requires 13 specialization points
Each level of Ultimate Specialization requires 17 specialization points
icon  Magic Research[18973] Magic Research
Each level increases resistance to magical critical damage by 1%
Magic is no longer far from me. After matching me with
technology, I'm invincible.

Each level of Specialization requires 10 specialization points
Each level of Super Specialization requires 13 specialization points
Each level of Ultimate Specialization requires 17 specialization points
icon  Reflective Scales[18974] Reflective Scales
Each level increases evasion by 1.5% and reduces Physical and Magical Penetration by 1%.
No one will see me when I put on these scales.

Each level of Specialization requires 10 specialization points
Each level of Super Specialization requires 13 specialization points
Each level of Ultimate Specialization requires 17 specialization points

Skills

Active and Passive
icon  Reload Fuse[55634] Reload Fuse

Cost: #24# MP
Casting Time: #20# seconds
Cooldown: #21# seconds
Required Level: #15#
Creates 5 Recharge Cores, which is needed to activate specific class Skills.
icon  Nuclear fission[55635] Nuclear fission

Cost: #24# MP
Instant Cast
Cooldown: #21# seconds
Required Level: #15#

Removes a negative status automatically.
icon  Fast Charge[55637] Fast Charge

Cost: #24# MP
Instant Cast
Cooldown: #21# seconds
Required Level: #15#
Increases your Physical Damage with mecha and heavy cannon by 15% for 20 seconds.
icon  Lightning Stab 1[55639] Lightning Stab 1

Cost: #24# MP
Instant Cast
Cooldown: #21# seconds
Required Level: #15#

Skill that gives +1 Attack Point. Stabs an enemy within an 8 meter radius,
inflicting normal attack damage, in addition to #25# physical damage.
Immobilizes the target for 1.5 seconds. Once the target is hit, the caster will return
10 meters back.
Inflicts 1 Electromagnetic Interference attack on the target.
icon  Bomba Nuclear 1[55649] Bomba Nuclear 1

Cost: #24# MP
Instant Cast
Cooldown: #21# seconds
Required Level: #15#
Skill that gives +1 Attack Point. Inflicts normal attack damage,
plus #25# physical damage.
Inflicts 1 Electromagnetic Interference attack on the target.
icon  Fissile Bomb 1[55659] Fissile Bomb 1

Cost: #24# MP
Casting Time: #20# seconds
Cooldown: #21# seconds
Required Level: #15#

The finishing skill can only be used when you collect enough Attack points.
Charge points are used:
1 Charge: Normal attack damage, plus #25# physical damage.
2 Charges: Normal attack damage, plus #27# physical damage.
3 Charges: Normal attack damage, plus #29# physical damage.
4 Charges: Normal attack damage, plus #31# physical damage.
5 Charges: Normal attack damage, plus #33# physical damage.
Causes additional effect if target is
affected by Electromagnetic Interference:
1 attack: Physical and Magic Defense -5%
2 attacks: Physical and Magic Defense -10%
3 attacks: Physical and Magic Defense -15%
5 attacks: Physical and Magic Defense -20%
icon  Nuclear Impact 1[55667] Nuclear Impact 1

Cost: #24# MP
Instant Cast
Cooldown: #21# seconds
Required Level: #15#

Skill that grants 1 Attack point. Bumps into an enemy within 12 yards,
inflicting normal attack damage, in addition to #25# physical damage. Cause additional effect
if the target is affected by
Electromagnetic Interference:
1 attack: Stunned for 1 second.
2 attacks: Stunned for 1.5 seconds.
3 attacks: Stunned for 1.75 seconds.
5 attacks: Stunned for 2 seconds.
icon  stray bullets 1[55674] stray bullets 1

Cost: #24# MP
Casting Time: #20# seconds
Cooldown: #21# seconds
Required Level: #15#

The finishing skill can only be used when you collect enough Attack points.
Deals damage to all enemies within a 12 meter radius:
1 Charge: Normal attack damage, plus #25# physical damage.
2 Charges: Normal attack damage, plus #27# physical damage.
3 Charges: Normal attack damage, plus #29# physical damage.
4 Charges: Normal attack damage, plus #31# physical damage.
5 Charges: Normal attack damage, plus #33# physical damage.
Inflicts 1 Electromagnetic Interference attack on the target.
icon  Corrosive Nuclear Bomb 1[55681] Corrosive Nuclear Bomb 1

Cost: #24# MP points
Instant Cast
Cooldown: #21# seconds
Required Level: #15#
Skill that gives +1 Attack Point. Inflicts normal attack damage,
plus #25# physical damage. Causes additional effect if the target is by
affected by Electromagnetic Interference:
Electromagnetic Interference Required Level1: Restores 80 MP and decreases DEF-F and DEF-M by 2% for 5 seconds on the next ATK.
Electromagnetic Interference Required Level2: Restores 120 MP and decreases DEF-F and DEF-M by 4% for 5 seconds on the next ATK.
Required Level3 Electromagnetic Interference: Restores 160 MP and decreases DEF-F and DEF-M by 6% for 5 seconds on the next ATK.
Electromagnetic Interference Required Level5: Restores 200 MP and decreases DEF-F and DEF-M by 8% for 5 seconds on the next ATK.
icon  Overclocking - Frost Core 1[55686] Overclocking - Frost Core 1

Cost: #24# MP
Instant Cast
Cooldown: #21# seconds
Required Level: #15#
The finishing skill can only be used when you collect enough Attack points.
After use, it converts a large amount of thermal energy into glacial energy
through core overclocking, granting the character the ability to control icy
elements and use skills without cooldown for a short period. During the
effect duration, the character's attack speed increases by 20%, and they
acquire five unique Frost Core skills to replace existing skills.
1 Charge: Duration 12 seconds.
2 Charges: Duration 18 seconds.
3 Charges: Duration 24 seconds.
4 Charges: Duration 27 seconds.
5 Charges: Duration 30 seconds.
icon  Overclocking - Frost Bomb 1[55690] Overclocking - Frost Bomb 1

Cost: #24# MP
Instant Cast
Required Level: #15#
Cooldown: #21# seconds
Fires a sequence of bombs at the target for #20# seconds, dealing normal attack damage with an additional #25# physical damage
and #37# ice damage in a 10-meter area every 0.5s.
Causes additional effect if the target is affected by Electromagnetic Interference:
1 attack: Movement Speed -20% for 3 seconds.
2 attacks: Movement Speed -30% for 3 seconds.
3 attacks: Movement Speed -40% for 3 seconds.
5 attacks: Movement Speed -50% for 3 seconds.
icon  Overclocking - Blizzard Bomb 1[55698] Overclocking - Blizzard Bomb 1

Cost: #24# MP
Instant Cast
Required Level: #15#
Cooldown: #21# seconds
After activation, the ability will cause a basic attack effect, adding +#25# points of physical damage
and +#37# points of ice damage to all enemy units within a radius of 10 meters around the central enemy target.
Inflicts 1 Electromagnetic Interference attack on the target
icon  Overclocking - Rime Bomb 1[55694] Overclocking - Rime Bomb 1

Cost: #24# MP
Instant Cast
Required Level: #15#
Cooldown: #21# seconds
Skill that grants +1 Attack Point. Inflicts normal attack damage, plus #25# physical damage and #37# ice damage in a 10-meter area.
Causes additional effect if the target is affected by Electromagnetic Interference:
1 attack: Attack and Cast Speed -10% for 3 seconds.
2 attacks: Attack and Cast Speed -15% for 3 seconds.
3 attacks: Attack and Cast Speed -20% for 3 seconds.
5 attacks: Attack and Cast Speed -25% for 3 seconds.
icon  Overclocking - Arctic Bomb 1[55702] Overclocking - Arctic Bomb 1

Cost: #24# MP
Instant Cast
Required Level: #15#
Cooldown: #21# seconds
The finishing skill can only be used when you collect enough Attack points.
Deals damage to all enemies within a 12 meter radius,
and inflicts Arctic Bomb effect on them, preventing them from being able to
act anyway:
1 Charge: Normal attack damage, plus #25# physical damage. Freeze for 1.5 seconds.
2 Charges: Normal attack damage, plus #27# physical damage. Freezing for 2 seconds.
3 Charges: Normal attack damage, plus #29# physical damage. Freezing for 2.5 seconds.
4 Charges: Normal attack damage, plus #31# physical damage. Freezing for 3 seconds.
5 Charges: Normal attack damage, plus #33# physical damage. Freezing for 3.5 seconds.

Attention! This skill causes overheating, which prevents the caster from performing any attacks or using skills for 3 seconds,
in addition to removing the acceleration status immediately.
icon  Overclocking - Cancel[55706] Overclocking - Cancel

Cost: #24# MP
Instant Cast
Required Level: #15#
Automatically removes all of your Haste stats.
icon  NMR - Frost Aura 1[55707] NMR - Frost Aura 1

Cost: #24# MP
Casting Time: #20# seconds
Cooldown: #21# seconds
Required Level: #15#
Group Skill: can be cast on yourself or on group members who are on the same map.
Attacks performed by party members have a 20% chance to create an Ice Shield,
duration of 10 seconds. Ice Shield blocks entirely
the next damage taken.
It is only possible to obtain the Ice Shield effect once every 10 seconds.
Leaving the current party or map removes the effect.
Only one group skill can be used per caster.
icon  Preparation[55711] Preparation

Cost: #24# MP
Instant Cast
Cooldown: #21# seconds
Required Level: #15#
Resets the cooldown of all your skills
and gives you 5 Attack points immediately. Increases the ATK of the caster by 10%.
Duration 15 seconds.
icon  Transfinite Onslaught[55996] Transfinite Onslaught

Cost: #24# MP
Instant Cast
Cooldown: #21# seconds
Required Level: #15#
Increases your Ranged Damage with cannon by 25%,
your Physical Critical Rate by 15% for 20 seconds.
icon  Medicinal Smoke Bomb 1[55997] Medicinal Smoke Bomb 1

Cost: #24# MP
Instant Cast
Cooldown: #21# seconds
Required Level: #15#

Gives a friendly target
Effect of Medicinal Smoke Bomb for 6 seconds. Medicinal Smoke Bomb heals the target
with 10% HP every 2 seconds.
icon  NMR - Flame Aura 1[56005] NMR - Flame Aura 1

Cost: #24# MP
Casting Time: #20# seconds
Cooldown: #21# seconds
Required Level: #15#
Group Skill: can be cast on yourself or on group members who are on the same map.
Attacks performed by party members have a 20% chance to create a Shadow Shield,
duration of 10 seconds. Flame Shield increases the bearer's ATK and M-ATK
by 6%. Taking damage negates this effect.
Leaving the current party or map removes the effect.
Only one group skill can be used per caster.
icon  Overclocking - Molten Core 1[56008] Overclocking - Molten Core 1

Cost: #24# MP
Instant Casting
Cooldown: #21# seconds
Required Level: #15#
The finishing skill can only be used when you collect enough Attack points.
Transforms large amounts of heat into Fire MP Cost, allowing you to
use fire elemental power. Also removes all skill cooldowns.
Increases your Cannon Damage +20% and your Physical Penetration +20%.
You learn 5 Fire Acceleration Skills that replace your current skills.
1 pt: Duration of 12 seconds.
2 pts: Duration of 18 seconds.
3 pts: Duration of 24 seconds.
4 pts: Duration of 27 seconds.
5 pts: Duration of 30 seconds.
icon  Haste - Flame Slash 1[56016] Haste - Flame Slash 1

Cost: #24# MP
Instant Casting
Required Level: #15#
Cooldown: #21# seconds
Skill grants 1 charge.
Silences the target for 1 second.
Causes additional effect if the target is affected by Electromagnetic Interference:
1 stack: Silences the target for 2 seconds.
2 stacks: Silences the target for 2.5 seconds.
3 stacks: Silences the target for 3 seconds.
5 stacks: Silences the target for 4 seconds.
icon  Haste - Dragon Cannon 1[56024] Haste - Dragon Cannon 1

Cost: #24# MP
Casting Time: #20# seconds
Required Level: #15#
The finishing skill can only be used when you collect enough Attack points.
Hits all enemies within a 10 meter radius and
repels them. When this skill hits a target, the caster
gains Dragon Shield status for 20 seconds. The Dragon Shield Reflects
50% of damage taken.
1 Charge: #25# magic damage and #37# fire damage.
2 Charges: #27# magic damage and #37# fire damage.
3 Charges: #29# magic damage and #37# fire damage.
4 Charges: #31# magic damage and #37# fire damage.
5 Charges: #33# magic damage and #37# fire damage.

Attention! This skill causes overheating, reducing the caster's movement speed by 80% for 5 seconds.
And it removes the acceleration status immediately.
icon  Haste - Flaming Bomb 1[56012] Haste - Flaming Bomb 1

Cost: #24# MP
Instant Cast
Required Level: #15#
Cooldown: #21# seconds

Skill that gives +1 Attack Point.
Fires a sequence of bombs at the target for #20# seconds,
dealing normal attack damage with an additional #37# Fire damage,
every 0.2s.
icon  Haste - Flurry of Flames 1[56020] Haste - Flurry of Flames 1

Cost: #24# MP
Instant Cast
Required Level: #15#
Cooldown: #21# seconds
Skill that gives +1 Attack Point. Strikes all enemies within a 6 meter radius,
inflicting #25# magic damage and #37# fire damage.
Each target hit grants the caster 1 Burst status streak,
increasing Evasion by 10 for 20 seconds. Can stack up to 15 times.
icon  Blade of Mana 1[56062] Blade of Mana 1

Cost: #24# MP
Instant Cast
Cooldown: #21# seconds
Required Level: #15#
Skill that gives +1 Attack Point. Inflicts #25#
magic damage, inflicting Electromagnetic Interference on the target and reducing their hit rate by 3%.
Stacks up to 5 times.
icon  Meteor Storm 1[56064] Meteor Storm 1

Cost: #24# MP
Casting Time: #20# seconds
Cooldown: #21# seconds
Required Level: #15#

Skill that gives +1 Attack Point. Stabs an enemy within 8 meters.
Dashes to inflict #25#DAN Magical and knocks the target back and prevents them from moving for 3 seconds.
icon  laser pulse[56078] laser pulse

Cost: #24# MP
Casting Time: #20# seconds
Cooldown: #21# seconds
Required Level: #15#
Inflicts #25# magic damage to all enemies within the target's area,
breaking the thief effect on all targets hit.
icon  falling meteor[56079] falling meteor

Cost: #24# MP points
Instant Cast
Cooldown: #21# seconds
Required Level: #15#
Teleports the caster 15 meters forward, reducing all
+90% DAN and +50% Critical and Physical Magic Rate for 5 seconds.
icon  Summon Heavy Armored Kilgo 1[56028] Summon Heavy Armored Kilgo 1

Cost: #24# MP
Instant Cast
Cooldown: #21# seconds
Required Level: #15#

Summons a level 70 Heavy Armored Kilgo to fight you.
Kilgo attacks enemies with his missiles that cause the following effects:
Taunt, 1 Electromagnetic Interference attack, 1 Mechanical Interference streak.
Mechanical Interference reduces the target's Attack and Cast speed by 10%.
Stacks up to 10 times.
icon  Summon Thief Kilgo[56035] Summon Thief Kilgo

Cost: #24# MP
Instant Cast
Cooldown: #21# seconds
Required Level: #15#

Summons a Thief Kilgo over 60 seconds.
The caster instantly enters Thief status for 5 seconds.
Thief Kilgo is permanent as a thief and cannot move or attack.
It reduces the malice generation of nearby friendly targets. In addition, the
Thief Kilgo inflicts Phase Disruption on nearby enemies,
decreasing your Movement Speed by 15% for 5 seconds. Stacks up to 5 times.
icon  Teleportation from Phase to[56036] Teleportation from Phase to

Cost: #24# MP
Instant Cast
Cooldown: #21# seconds
Required Level: #15#

Teleports the caster to the summoned location
Kilgo of Heavy Armor within 20 meters. Upon successful Casting, this skill will be converted into
? Phase Teleport for the next 15 seconds.
icon  ? Phase Teleport[56037] ? Phase Teleport

Cost: #24# MP
Instant Cast
Cooldown: #21# seconds
Required Level: #15#

Teleports the caster to the summoned location
Thief Kilgo at 20 meters. After successfully casting, the caster will
enter Thief status for 5 seconds. This skill will be reconverted into
Phase Teleport a.
icon  Broken Soul to[56202] Broken Soul to

Skill Passive
Required Level: #15#
#88#
Increased Item Drop Chance +5%
Chance to increase EXP, equipment EXP,
and Combat Mount EXP gained for defeating enemies by 10%.
icon  Center Drive 1[56285] Center Drive 1

Skill Passive
Required Level: #15#
#88#
When your target's HP is above 30%, taking damage has a chance
to inflict Electromagnetic Interference for 10 seconds.
icon  Electroresonance 1[56301] Electroresonance 1

Cost: #24# MP
Instant Cast
#21# Seconds of Freezing
Required Level: #15#
#88#
Auto-launch physics skill. Your attacks have a chance to
generate a Recharge Core and increase your critical strike chance by 4% for 5 seconds; Stackable up to 5 times.
Electroresonance lasts for 8 seconds.
icon  Multi-Core Processor[59161] Multi-Core Processor

Passive Ability
Obtained upon becoming an "Mechanic"
When performing critical attacks, reduces the Cooldown
of all abilities by 0.2 seconds
icon  Mecha Engineering[59167] Mecha Engineering

Passive Ability
Obtained upon becoming a "Machinist"
Allows equipping two one-handed weapons
Physical Penetration +5%
icon  Interference Specialist 1[59187] Interference Specialist 1

Passive Ability
Obtained upon becoming a "Demolitionist"
Ranged Hit Rate +25
icon  Directed Fire Command[59466] Directed Fire Command

Cost: #24# MP
Instant Cast
Cooldown: #21# seconds
Required Level: #15#
Activate Magic skill on the Pet you summoned and order it to attack the enemy target.

Class Ultimate

Artillerist Class Ultimate
icon  Rampage 1[55850] Rampage 1

10% chance to trigger effects when attacking
Normal attacks gain 200 additional lightning damage,
increasing CRIT rate by +3%. 5 second duration
The cooldown of this skill is 20 seconds
icon  Flame Injection 1[55853] Flame Injection 1

Critical attacks have a 60% chance of triggering following effects:
Increases target's damage taken by 2%,
decreasing target's ranged Attack Speed by 5%.
Lasts for 6 seconds.
icon  Bloodlust Bombardment 1[55856] Bloodlust Bombardment 1

Enemy Malice caused by damage -10%
Attacks drain 20 HP and MP from the target for own use.
icon  Magnetic Shield 1[55858] Magnetic Shield 1

15% chance to trigger effects when attacked
Skill: Immobilizes the target and reduces its damage by 10%
Duration 3 seconds.
Cooldown: 10 seconds
icon  Rampage 2[55851] Rampage 2

10% chance to trigger effects when attacking
Skill: Adds 400 Thunder Damage when attacking
increasing CRIT rate by +6%. 5 second duration
The cooldown of this skill is 20 seconds
icon  Flame Injection 2[55854] Flame Injection 2

Critical attacks have a 60% chance of triggering following effects:
Increases target's damage taken by 5%,
decreasing target's ranged Attack Speed by 10%.
Lasts for 6 seconds.
icon  Bloodlust Bombardment 2[55857] Bloodlust Bombardment 2

Enemy Malice caused by damage -20%
Attacks drain 50 HP and MP from the target for own use.
icon  Rampage 3[55852] Rampage 3

10% chance to trigger effects when attacking
Skill: Adds 600 Thunder Damage when attacking
increasing CRIT rate by +10%. 5 second duration
The cooldown of this skill is 20 seconds
icon  Flame Injection 3[55855] Flame Injection 3

Critical attacks have a 60% chance of triggering following effects:
Increases target's damage taken by 8%,
decreasing target's ranged Attack Speed by 15%.
Lasts for 6 seconds.