Warlock

This is a detailed guide about the Warlock class

Last update 11/13/2024

Druid

Equipment

Can use: Staffs and Relics.

icon[2947] Dragon Ascendant Staff
With this staff, dragons ascend to the heavens, and magic dominates the horizon.
icon[17652] Blast Mark of the Sacred Law
"Death tolls wherever sacred laws are broken."

Cannot use: Swords, Axes, Hammers, Bows, Rifles, Mechas, Cannons, Katanas, Keys, and Shields.

icon[2939] Jade Serpent's Fang
With a touch, the jade serpent dances, delivering strikes as swift as the serpent itself.
icon[2940] Wyvern's Green Spine
The green backbone of this legendary wyvern is the blade that cuts through sky and earth.
icon[2941] Dragon's Fury
The blade that awakens the wrath of dragons and converts it into unparalleled power.
icon[2942] Emerald Feral Charge
Beneath the emerald gleam, nature's fury materializes, laying waste to all in its path.
icon[2943] Boreal Spectral Howl
The lament of frozen souls echoes as this weapon cleaves through the eternal ice of the arctic night.
icon[2944] Sinister Demonic Wrath
The sinister power of this weapon evokes the very fury of infernal abysses.
icon[2945] Winged Eternal Night
Under the cloak of winged darkness, this weapon reveals dark secrets and boundless powers.
icon[2946] Scorching Flames
In this blazing fire, the fiery wings of destruction carry everything in their path.
icon[2950] Pneumatic Stomper
With every step, the ground trembles under the power of the pneumatic piston.
icon[2951] Phonon Maser
The sonic machine that unleashes devastating neutron waves.
icon[2952] Spatial Rune Ascension
Under the aegis of celestial runes, the cosmos bends to the will of its bearer.
icon[2953] Mystical Temporal Dimensions
In this artifact, past, present, and future dance in harmony under ancient magic.
icon[2948] Nightbreak
In the shadows of the night, this weapon becomes the first light that defies the darkness.

Talents

Earth Talent Star Talent Moon Talent Sun Talent
icon  Chain Magic Burst 1[53105] Chain Magic Burst 1
Magical Critical Rate +1%
On performing a magical critical, grants "Chain Magical Explosion Potential 1".
"Chain Magical Explosion Potential 1": Magical Critical Rate with Staff +2%, for 3 seconds.
Cooldown: 15 seconds.
icon  Abundant Energy 1[53114] Abundant Energy 1
MP +8%
Resistance to Magical Crits +5%
icon  Staff Armor 1[53130] Staff Armor 1
Max HP +2%
Physical Damage Reduction +10%
icon  Fire Element 1[53150] Fire Element 1
Damage of "Fire Arrow", "Blazing Attack", and "Fireball" skills +5%
Skills have a 5% chance to apply "Fiery Torment" on the target, for 10 seconds.
Fiery Torment: Loses -50 HP per second.
Magical Damage Reduction -5%
icon  Magic Protection 1[53106] Magic Protection 1
Magical Damage Reduction +10%
icon  Magic Attack Specialist 1[53115] Magic Attack Specialist 1
Magical Damage +10%
Magical Penetration +3%
icon  Arcane Amplifier 1[53131] Arcane Amplifier 1
Magical Critical Rate +1%
When attacking, 12% chance of a double attack with abilities
icon  Lightning Element 1[53151] Lightning Element 1
Damage of "Lightning Arrow", "Lightning Spiral", and "Magnetic Charge" skills +3%
Skills have an 8% chance of dealing Double Damage.
icon  Staff Specialist 1[53107] Staff Specialist 1
Magic Damage with staff +6%
Magical Critical Damage +10%
Hit Rate +12
icon  Magic Channel 1[53116] Magic Channel 1
MP Cost -10 pts.
Recovers 3% of Mana
Cooldown: 10 seconds
icon  Focused Fusion 1[53132] Focused Fusion 1
Casting +10%
Casting Interruption -15%
icon  Ice Element 1[53152] Ice Element 1
Damage of "Ice Arrow", "Frozen Grip", and "Freezing Burn" skills +2%
Skills have a 5% chance to reduce the cooldown of all skills by 1 second
icon  Chain Magic Burst 2[53473] Chain Magic Burst 2
Magical Critical Rate +2%
On performing a magical critical, grants "Chain Magical Explosion Potential 2".
"Chain Magical Explosion Potential 2": Magical Critical Rate with Staff +4%, for 3 seconds.
Cooldown: 15 seconds.
icon  Abundant Energy 2[53482] Abundant Energy 2
MP +9%
Resistance to Magical Crits +8%
icon  Staff Armor 2[53498] Staff Armor 2
Max HP +4%
Physical Damage Reduction +12%
icon  Fire Element 2[53518] Fire Element 2
Damage of "Fire Arrow", "Blazing Attack", and "Fireball" skills +7%
Skills have a 5% chance to apply "Fiery Torment" on the target, for 10 seconds.
Fiery Torment: Loses -50 HP per second.
Magical Damage Reduction -5%
icon  Magic Protection 2[53474] Magic Protection 2
Magical Damage Reduction +12%
icon  Magic Attack Specialist 2[53483] Magic Attack Specialist 2
Magical Damage +12%
Magical Penetration +4%
icon  Arcane Amplifier 2[53499] Arcane Amplifier 2
Magical Critical Rate +2%
When attacking, 12% chance of a double attack with abilities
icon  Lightning Element 2[53519] Lightning Element 2
Damage of "Lightning Arrow", "Lightning Spiral", and "Magnetic Charge" skills +5%
Skills have an 8% chance of dealing Double Damage.
icon  Staff Specialist 2[53475] Staff Specialist 2
Magic Damage with staff +8%
Magical Critical Damage +14%
Hit Rate +16
icon  Magic Channel 2[53484] Magic Channel 2
MP Cost -25 pts.
Recovers 3.5% of Mana
Cooldown: 10 seconds
icon  Focused Fusion 2[53500] Focused Fusion 2
Casting +15%
Casting Interruption -25%
icon  Ice Element 2[53520] Ice Element 2
Damage of "Ice Arrow", "Frozen Grip", and "Freezing Burn" skills +4%
Skills have a 5% chance to reduce the cooldown of all skills by 1 second
icon  Chain Magic Burst 3[53529] Chain Magic Burst 3
Magical Critical Rate +4%
On performing a magical critical, grants "Chain Magical Explosion Potential 3".
"Chain Magical Explosion Potential 3": Magical Critical Rate with Staff +6%, for 3 seconds.
Cooldown: 15 seconds.
icon  Abundant Energy 3[53538] Abundant Energy 3
MP +10%
Resistance to Magical Crits +11%
icon  Staff Armor 3[53554] Staff Armor 3
Max HP +6%
Physical Damage Reduction +14%
icon  Fire Element 3[53574] Fire Element 3
Damage of "Fire Arrow", "Blazing Attack", and "Fireball" skills +9%
Skills have a 5% chance to apply "Fiery Torment" on the target, for 10 seconds.
Fiery Torment: Loses -50 HP per second.
Magical Damage Reduction -5%
icon  Magic Protection 3[53530] Magic Protection 3
Magical Damage Reduction +14%
icon  Magic Attack Specialist 3[53539] Magic Attack Specialist 3
Magical Damage +14%
Magical Penetration +5%
icon  Arcane Amplifier 3[53555] Arcane Amplifier 3
Magical Critical Rate +3%
When attacking, 15% chance of a double attack with abilities
icon  Lightning Element 3[53575] Lightning Element 3
Damage of "Lightning Arrow", "Lightning Spiral", and "Magnetic Charge" skills +7%
Skills have an 8% chance of dealing Double Damage.
icon  Staff Specialist 3[53531] Staff Specialist 3
Magic Damage with staff +10%
Magical Critical Damage +18%
Hit Rate +20
icon  Magic Channel 3[53540] Magic Channel 3
MP Cost -40 pts.
Recovers 4% of Mana
Cooldown: 10 seconds
icon  Focused Fusion 3[53556] Focused Fusion 3
Casting +20%
Casting Interruption -35%
icon  Ice Element 3[53576] Ice Element 3
Damage of "Ice Arrow", "Frozen Grip", and "Freezing Burn" skills +6%
Skills have a 5% chance to reduce the cooldown of all skills by 1 second
icon  Chain Magic Burst 4[54475] Chain Magic Burst 4
Magical Critical Rate +4%
On performing a magical critical, grants "Chain Magical Explosion Potential 4".
"Chain Magical Explosion Potential 4": Magical Critical Rate with Staff +8%, for 3 seconds.
Cooldown: 15 seconds.
icon  Abundant Energy 4[54484] Abundant Energy 4
MP +11%
Resistance to Magical Crits +13%
icon  Staff Armor 4[54500] Staff Armor 4
Max HP +8%
Physical Damage Reduction +16%
icon  Fire Element 4[54520] Fire Element 4
Damage of "Fire Arrow", "Blazing Attack", and "Fireball" skills +11%
Skills have a 5% chance to apply "Fiery Torment" on the target, for 10 seconds.
Fiery Torment: Loses -50 HP per second.
Magical Damage Reduction -5%
icon  Magic Protection 4[54476] Magic Protection 4
Magical Damage Reduction +16%
icon  Magic Attack Specialist 4[54485] Magic Attack Specialist 4
Magical Damage +16%
Magical Penetration +6%
icon  Arcane Amplifier 4[54501] Arcane Amplifier 4
Magical Critical Rate +4%
When attacking, 17% chance of a double attack with abilities
icon  Lightning Element 4[54521] Lightning Element 4
Damage of "Lightning Arrow", "Lightning Spiral", and "Magnetic Charge" skills +9%
Skills have an 8% chance of dealing Double Damage.
icon  Staff Specialist 4[54477] Staff Specialist 4
Magic Damage with staff +12%
Magical Critical Damage +20%
Hit Rate +24
icon  Magic Channel 4[54486] Magic Channel 4
MP Cost -50 pts.
Recovers 4.3% of Mana
Cooldown: 10 seconds
icon  Focused Fusion 4[54502] Focused Fusion 4
Casting +22%
Casting Interruption -45%
icon  Ice Element 4[54522] Ice Element 4
Damage of "Ice Arrow", "Frozen Grip", and "Freezing Burn" skills +8%
Skills have a 5% chance to reduce the cooldown of all skills by 1 second
icon  Chain Magic Burst 5[64725] Chain Magic Burst 5
Magical Critical Rate +5%
On a magical critical, grants "Chain Magical Explosion Potential 5".
"Chain Magical Explosion Potential 5": Magical Critical Rate with Staff +10%, for 3 seconds.
Cooldown: 15 seconds.
icon  Abundant Energy 5[64734] Abundant Energy 5
MP +12%
Resistance to Magical Crits +15%
icon  Staff Armor 5[64750] Staff Armor 5
Max HP +10%
Physical Damage Reduction +18%
icon  Fire Element 5[64770] Fire Element 5
Damage of "Fire Arrow", "Blazing Attack", and "Fireball" skills +13%
Skills have a 5% chance to apply "Fiery Torment" on the target, for 10 seconds.
Fiery Torment: Loses -50 HP per second.
Magical Damage Reduction -5%
icon  Magic Protection 5[64726] Magic Protection 5
Magical Damage Reduction +18%
icon  Magic Attack Specialist 5[64735] Magic Attack Specialist 5
Magical Damage +18%
Magical Penetration +7%
icon  Arcane Amplifier 5[64751] Arcane Amplifier 5
Magical Critical Rate +5%
When attacking, 19% chance of a double attack with abilities
icon  Lightning Element 5[64771] Lightning Element 5
Damage of "Lightning Arrow", "Lightning Spiral", and "Magnetic Charge" skills +11%
Skills have an 8% chance of dealing Double Damage.
icon  Staff Specialist 5[64727] Staff Specialist 5
Magic Damage with staff +14%
Magical Critical Damage +22%
Hit Rate +28
icon  Magic Channel 5[64736] Magic Channel 5
MP Cost -60 pts.
Recovers 4.7% of Mana
Cooldown: 10 seconds
icon  Focused Fusion 5[64752] Focused Fusion 5
Casting +24%
Casting Interruption -55%
icon  Ice Element 5[64772] Ice Element 5
Damage of "Ice Arrow", "Frozen Grip", and "Freezing Burn" skills +10%
Skills have a 5% chance to reduce the cooldown of all skills by 1 second
icon  Chain Magic Burst 6[47051] Chain Magic Burst 6
Magical Critical Rate +6%
On performing a magical critical, grants "Chain Magical Explosion Potential 6".
"Chain Magical Explosion Potential 6": Magical Critical Rate with Staff +12%, for 3 seconds.
Cooldown: 15 seconds.
icon  Abundant Energy 6[47060] Abundant Energy 6
MP +13%
Resistance to Magical Crits +17%
icon  Staff Armor 6[47076] Staff Armor 6
Max HP +12%
Physical Damage Reduction +20%
icon  Fire Element 6[47096] Fire Element 6
Damage of "Fire Arrow", "Blazing Attack", and
"Fireball" skills +15%
Skills have a 5% chance to apply "Fiery Torment" on the target, for 10 seconds.
Fiery Torment: Loses -50 HP per second.
Magic Damage Reduction -5%
icon  Magic Protection 6[47052] Magic Protection 6
Magic Damage Reduction +20%
icon  Magic Attack Specialist 6[47061] Magic Attack Specialist 6
Magical Damage +20%
Magical Penetration +8%
icon  Arcane Amplifier 6[47077] Arcane Amplifier 6
Magical Critical Rate +6%
When attacking, 21% chance of a double attack with abilities
icon  Lightning Element 6[47097] Lightning Element 6
Damage of "Lightning Arrow", "Lightning Spiral"
and "Magnetic Charge" skills +13%
Skills have an 8% chance of dealing Double Damage.
icon  Staff Specialist 6[47053] Staff Specialist 6
Magic Damage with staff +16%
Magical Critical Damage +24%
Hit Rate +30
icon  Magic Channel 6[47062] Magic Channel 6
MP Cost -70 pts.
Recovers 5% of Mana
Cooldown: 10 seconds
icon  Focused Fusion 6[47078] Focused Fusion 6
Casting +26%
Casting Interruption -65%
icon  Ice Element 6[47098] Ice Element 6
Damage of "Ice Arrow", "Frozen Grip", and
"Freezing Burn" skills +12%
Skills have a 5% chance to reduce the cooldown of all skills by 1 second

Ancient Talents

Earth Ancient Talent Star Ancient Talent Moon Ancient Talent Sun Ancient Talent
icon  Solidified Energy 1[60303] Solidified Energy 1
Physical Crit Resistance +5%
Physical Defense +15%
icon  Battle Wisdom 1[60306] Battle Wisdom 1
Vitality +10.
Intelligence +40 pts.
icon  Arcane Image 1[60309] Arcane Image 1
Evasion +10.
On casting a skill, 10% chance to enter "Arcane Image" state
"Arcane Image": Damage Reduction +20%, for 5 seconds
Cooldown: 60 seconds
icon  Flame Infusion 1[60312] Flame Infusion 1
Abilities have a 25% chance to inflict "Fire Seed" on the target for 10 seconds.
Fire Seed: Physical and Magical Crit Rate -1%
Maximum Stack: 5
Cooldown: 5 seconds.
With 5 stacks, inflicts "Blazing Branch" on the target for 10 seconds.
Blazing Branch: Physical and Magical Critical Damage -100%
icon  Magic Attack 1[60304] Magic Attack 1
Magical Critical Damage +16%
Accuracy +15.
icon  Magical Calculus 1[60307] Magical Calculus 1
MP Cost -20 pts.
On casting a skill, 10% chance to enter "Magical Calculation" state
"Magical Calculation": MP Cost -100%, for 5 seconds
Cooldown: 60 seconds
icon  Energy Amplification 1[60310] Energy Amplification 1
MP +5%
Vitality +5 pts.
Intelligence 10 pts.
icon  Thundering Infusion 1[60313] Thundering Infusion 1
Abilities have a 25% chance to inflict "Thunder Seed" on the target for 10 seconds.
Thunder Seed: Casting Speed -1%
Maximum Stack: 5
Cooldown: 5 seconds.
With 5 stacks, inflicts "Mental Overload" on the target for 2 seconds.
Mental Overload: Stuns the target
icon  Magic Amplification 1[60305] Magic Amplification 1
Magical Attack +10%
Casting Speed +8%
icon  Unlimited Stamina 1[60308] Unlimited Stamina 1
Max HP +15%
Critical Damage Resistance +5%
icon  Elemental Blessing 1[60311] Elemental Blessing 1
Magical Defense +15%
Resistance to Lightning, Fire, and Ice +10%
icon  Glacial Infusion 1[60314] Glacial Infusion 1
Abilities have a 25% chance to inflict "Ice Seed" on the target for 10 seconds.
Ice Seed: Attack Speed -1%
Maximum Stack: 5
Cooldown: 5 seconds.
With 5 stacks, inflicts "Cryostasis" on the target for 10 seconds.
Cryostasis: Movement Speed -50%
icon  Solidified Energy 2[60768] Solidified Energy 2
Physical Crit Resistance +7.5%
Physical Defense +20%
icon  Battle Wisdom 2[60771] Battle Wisdom 2
Vitality +15.
Intelligence +45 pts.
icon  Arcane Image 2[60774] Arcane Image 2
Evasion +12 pts.
On casting a skill, 10% chance to enter "Arcane Image" state
"Arcane Image": Damage Reduction +20%, for 5 seconds
Cooldown: 45 seconds
icon  Flame Infusion 2[60777] Flame Infusion 2
Skills have a 50% chance to inflict "Fire Seed" on the target for 10 seconds.
Fire Seed: Physical and Magical Crit Rate -1%
Maximum Stack: 5
Cooldown: 5 seconds.
With 5 stacks, inflicts "Flame Branch" on the target for 10 seconds.
Flame Branch: Physical and Magical Critical Damage -100%
icon  Magic Attack 2[60769] Magic Attack 2
Magical Critical Damage +20%
Hit Rate +17 pts.
icon  Magical Calculus 2[60772] Magical Calculus 2
MP Cost -25 pts.
On casting a skill, 10% chance to enter "Magical Calculation" state
"Magical Calculation": MP Cost -100%, for 5 seconds
Cooldown: 45 seconds
icon  Energy Amplification 2[60775] Energy Amplification 2
MP +10%
Vitality +10.
Intelligence +15.
icon  Thundering Infusion 2[60778] Thundering Infusion 2
Skills have a 50% chance to inflict "Thunder Seed" on the target for 10 seconds.
Thunder Seed: Casting Speed -1%
Maximum Stack: 5
Cooldown: 5 seconds.
With 5 stacks, inflicts "Mental Overload" on the target for 2 seconds.
Mental Overload: Stuns the target
icon  Magic Amplification 2[60770] Magic Amplification 2
Magical Attack +12%
Cast Speed +10%
icon  Unlimited Stamina 2[60773] Unlimited Stamina 2
Max HP +17%
Resistance to Critical Damage +10%
icon  Elemental Blessing 2[60776] Elemental Blessing 2
Magical Defense +20%
Resistance to Lightning, Fire, and Ice +20%
icon  Glacial Infusion 2[60779] Glacial Infusion 2
Skills have a 50% chance to inflict "Ice Seed" on the target for 10 seconds.
Ice Seed: Attack Speed -1%
Maximum Stack: 5
Cooldown: 5 seconds.
With 5 stacks, inflicts "Cryo-stagnation" on the target for 10 seconds.
Cryo-stagnation: Movement Speed -50%
icon  Solidified Energy 3[47220] Solidified Energy 3
Resistance to Physical Crits +10%
Physical Defense +25%
icon  Battle Wisdom 3[47223] Battle Wisdom 3
Vitality +20.
Intelligence +50 pts.
icon  Arcane Image 3[47226] Arcane Image 3
Evasion +15.
When casting a skill, 15% chance to enter "Arcane Image" state
"Arcane Image": Damage Reduction +20%, for 5 seconds
Cooldown: 30 seconds
icon  Flame Infusion 3[47229] Flame Infusion 3
Skills have a 100% chance of inflicting "Fire Seed" on the target for 10 seconds.
"Fire Seed": Physical and Magical Crit Rate -1%
Maximum Stacks: 5
Cooldown: 5 seconds.
With 5 stacks, inflicts "Blazing Branch" on the target for 10 seconds.
"Blazing Branch": Physical and Magical Critical Damage -100%
icon  Magic Attack 3[47221] Magic Attack 3
Magical Critical Damage +24%
Hit Rate +20.
icon  Magical Calculus 3[47224] Magical Calculus 3
MP Cost -30 pts.
When casting a skill, 15% chance to enter "Magical Calculation" state
"Magical Calculation": MP Cost -100%, for 5 seconds
Cooldown: 30 seconds
icon  Energy Amplification 3[47227] Energy Amplification 3
MP +15%
Vitality +15.
Intelligence +20.
icon  Thundering Infusion 3[47230] Thundering Infusion 3
Skills have a 100% chance of inflicting "Thunder Seed" on the target for 10 seconds.
"Thunder Seed": Casting Speed -1%
Maximum Stacks: 5
Cooldown: 5 seconds.
With 5 stacks, inflicts "Mental Overload" on the target for 2 seconds.
"Mental Overload": Stuns the target
icon  Magic Amplification 3[47222] Magic Amplification 3
Magical Attack +14%
Casting +12%
icon  Unlimited Stamina 3[47225] Unlimited Stamina 3
Max HP +20%
Resistance to Critical Damage +15%
icon  Elemental Blessing 3[47228] Elemental Blessing 3
Magic Defense +25%
Resistance to Lightning, Fire, and Ice +30%
icon  Glacial Infusion 3[47231] Glacial Infusion 3
Skills have a 100% chance of inflicting "Ice Seed" on the target for 10 seconds.
"Ice Seed": Attack Speed -1%
Maximum Stacks: 5
Cooldown: 5 seconds.
With 5 stacks, inflicts "Cryostasis" on the target for 10 seconds.
"Cryostasis": Movement Speed -50%

Talent Combo

Combo Abilities Talents
Master of Spells[73090] Master of Spells
Additional Skills:
Magic Attack +10%
Magic Critical Damage +15%
Magic Penetration +7%

"The combination of destruction and spells raises my attack even further."
  • Magic Attack +10%
  • Magic Critical Damage +15%
  • Magic Penetration +7%

"The combination of destruction and spells raises my attack even further."

icon  Magic Protection 1[53106] Magic Protection 1
Magical Damage Reduction +10%
icon  Magic Channel 1[53116] Magic Channel 1
MP Cost -10 pts.
Recovers 3% of Mana
Cooldown: 10 seconds
icon  Focused Fusion 1[53132] Focused Fusion 1
Casting +10%
Casting Interruption -15%
icon  Fire Element 1[53150] Fire Element 1
Damage of "Fire Arrow", "Blazing Attack", and "Fireball" skills +5%
Skills have a 5% chance to apply "Fiery Torment" on the target, for 10 seconds.
Fiery Torment: Loses -50 HP per second.
Magical Damage Reduction -5%
Mestre da Criomancia[73119] Mestre da Criomancia
Additional Skills:
Accuracy +20%
Magic Damage +12%
Movement Speed +15%
Reduces the initial cooldown of "Teleportation" series skills by 2 seconds

"The combination of ice and magic allows me to cast my spells more fluently!"
  • Accuracy +20%
  • Magic Damage +12%
  • Movement Speed +15%
  • Reduces the initial cooldown of "Teleportation" series skills by 2 seconds

"The combination of ice and magic allows me to cast my spells more fluently!"

icon  Staff Specialist 1[53107] Staff Specialist 1
Magic Damage with staff +6%
Magical Critical Damage +10%
Hit Rate +12
icon  Magic Attack Specialist 1[53115] Magic Attack Specialist 1
Magical Damage +10%
Magical Penetration +3%
icon  Staff Armor 1[53130] Staff Armor 1
Max HP +2%
Physical Damage Reduction +10%
icon  Ice Element 1[53152] Ice Element 1
Damage of "Ice Arrow", "Frozen Grip", and "Freezing Burn" skills +2%
Skills have a 5% chance to reduce the cooldown of all skills by 1 second
Magistrate of Thunder[73120] Magistrate of Thunder
Additional Skills:
Magic Critical Damage +15%
Magic Penetration +5%
Launch +20%
When dealing Critical Damage, reduces the cooldown of "Lightning Barrier" by 1 second

"The combination of thunder and barriers prevents enemies from predicting my movements."
  • Magic Critical Damage +15%
  • Magic Penetration +5%
  • Launch +20%
  • When dealing Critical Damage, reduces the cooldown of "Lightning Barrier" by 1 second

"The combination of thunder and barriers prevents enemies from predicting my movements."

icon  Chain Magic Burst 1[53105] Chain Magic Burst 1
Magical Critical Rate +1%
On performing a magical critical, grants "Chain Magical Explosion Potential 1".
"Chain Magical Explosion Potential 1": Magical Critical Rate with Staff +2%, for 3 seconds.
Cooldown: 15 seconds.
icon  Magic Attack Specialist 1[53115] Magic Attack Specialist 1
Magical Damage +10%
Magical Penetration +3%
icon  Arcane Amplifier 1[53131] Arcane Amplifier 1
Magical Critical Rate +1%
When attacking, 12% chance of a double attack with abilities
icon  Lightning Element 1[53151] Lightning Element 1
Damage of "Lightning Arrow", "Lightning Spiral", and "Magnetic Charge" skills +3%
Skills have an 8% chance of dealing Double Damage.
fire mage[55843] fire mage
Additional Skills:
Accuracy +15%
Magic Attack +10%
Magic Damage +10%

"Those who oppose me will turn to ash without surprise."
  • Accuracy +15%
  • Magic Attack +10%
  • Magic Damage +10%

"Those who oppose me will turn to ash without surprise."

icon  Staff Specialist 1[53107] Staff Specialist 1
Magic Damage with staff +6%
Magical Critical Damage +10%
Hit Rate +12
icon  Magic Attack Specialist 1[53115] Magic Attack Specialist 1
Magical Damage +10%
Magical Penetration +3%
icon  Focused Fusion 1[53132] Focused Fusion 1
Casting +10%
Casting Interruption -15%
icon  Fire Element 1[53150] Fire Element 1
Damage of "Fire Arrow", "Blazing Attack", and "Fireball" skills +5%
Skills have a 5% chance to apply "Fiery Torment" on the target, for 10 seconds.
Fiery Torment: Loses -50 HP per second.
Magical Damage Reduction -5%
Ice Wizard[55844] Ice Wizard
Additional Skills:
Magic Attack +12%
Evasion +25%
Damage Reduction +10%

"You cannot resist the cold that gradually penetrates your heart and lungs!"
  • Magic Attack +12%
  • Evasion +25%
  • Damage Reduction +10%

"You cannot resist the cold that gradually penetrates your heart and lungs!"

icon  Magic Protection 1[53106] Magic Protection 1
Magical Damage Reduction +10%
icon  Magic Attack Specialist 1[53115] Magic Attack Specialist 1
Magical Damage +10%
Magical Penetration +3%
icon  Staff Armor 1[53130] Staff Armor 1
Max HP +2%
Physical Damage Reduction +10%
icon  Ice Element 1[53152] Ice Element 1
Damage of "Ice Arrow", "Frozen Grip", and "Freezing Burn" skills +2%
Skills have a 5% chance to reduce the cooldown of all skills by 1 second
Lightning Mage[55845] Lightning Mage
Additional Skills:
Magic Critical Damage +20%
Magic Penetration +5%

"The electrical energy I emanate is not only powerful, but also fast."
  • Magic Critical Damage +20%
  • Magic Penetration +5%

"The electrical energy I emanate is not only powerful, but also fast."

icon  Chain Magic Burst 1[53105] Chain Magic Burst 1
Magical Critical Rate +1%
On performing a magical critical, grants "Chain Magical Explosion Potential 1".
"Chain Magical Explosion Potential 1": Magical Critical Rate with Staff +2%, for 3 seconds.
Cooldown: 15 seconds.
icon  Magic Channel 1[53116] Magic Channel 1
MP Cost -10 pts.
Recovers 3% of Mana
Cooldown: 10 seconds
icon  Arcane Amplifier 1[53131] Arcane Amplifier 1
Magical Critical Rate +1%
When attacking, 12% chance of a double attack with abilities
icon  Lightning Element 1[53151] Lightning Element 1
Damage of "Lightning Arrow", "Lightning Spiral", and "Magnetic Charge" skills +3%
Skills have an 8% chance of dealing Double Damage.
Master of the Elements[55867] Master of the Elements
Additional Skills:
Launch +20%
Magic Penetration +3%
When casting magic skills, adds 400 lightning, fire, and ice damage

"My magic will deal merciless blows to enemies."
  • Launch +20%
  • Magic Penetration +3%
  • When casting magic skills, adds 400 lightning, fire, and ice damage

"My magic will deal merciless blows to enemies."

icon  Chain Magic Burst 1[53105] Chain Magic Burst 1
Magical Critical Rate +1%
On performing a magical critical, grants "Chain Magical Explosion Potential 1".
"Chain Magical Explosion Potential 1": Magical Critical Rate with Staff +2%, for 3 seconds.
Cooldown: 15 seconds.
icon  Magic Channel 1[53116] Magic Channel 1
MP Cost -10 pts.
Recovers 3% of Mana
Cooldown: 10 seconds
icon  Focused Fusion 1[53132] Focused Fusion 1
Casting +10%
Casting Interruption -15%
guardian mage[55868] guardian mage
Additional Skills:
Physical Defense +5%
Magic Defense +15%
Evasion +15%
Damage Reduction +8%

"The magic flow of space shields, I can see it clearly."
  • Physical Defense +5%
  • Magic Defense +15%
  • Evasion +15%
  • Damage Reduction +8%

"The magic flow of space shields, I can see it clearly."

icon  Magic Protection 1[53106] Magic Protection 1
Magical Damage Reduction +10%
icon  Magic Channel 1[53116] Magic Channel 1
MP Cost -10 pts.
Recovers 3% of Mana
Cooldown: 10 seconds
icon  Focused Fusion 1[53132] Focused Fusion 1
Casting +10%
Casting Interruption -15%
Spell Specialist[55870] Spell Specialist
Additional Skills:
Accuracy +12%
Magic Attack +12%
Launch +15%

"I dominate and manipulate various forms of energy through spells."
  • Accuracy +12%
  • Magic Attack +12%
  • Launch +15%

"I dominate and manipulate various forms of energy through spells."

icon  Chain Magic Burst 1[53105] Chain Magic Burst 1
Magical Critical Rate +1%
On performing a magical critical, grants "Chain Magical Explosion Potential 1".
"Chain Magical Explosion Potential 1": Magical Critical Rate with Staff +2%, for 3 seconds.
Cooldown: 15 seconds.
icon  Magic Attack Specialist 1[53115] Magic Attack Specialist 1
Magical Damage +10%
Magical Penetration +3%
icon  Staff Armor 1[53130] Staff Armor 1
Max HP +2%
Physical Damage Reduction +10%
Psychic Wizard[55891] Psychic Wizard
Additional Skills:
Accuracy +10%
Magic Damage +5%

"I have reached a higher level of magical knowledge."
  • Accuracy +10%
  • Magic Damage +5%

"I have reached a higher level of magical knowledge."

icon  Staff Specialist 1[53107] Staff Specialist 1
Magic Damage with staff +6%
Magical Critical Damage +10%
Hit Rate +12
icon  Abundant Energy 1[53114] Abundant Energy 1
MP +8%
Resistance to Magical Crits +5%
astrological prophet[72221] astrological prophet
Additional Skills:
Magic Damage +15%
Magic Penetration +5%
Launch +15%

"Through the transformations of the celestial bodies, I unlock the hidden secrets."
  • Magic Damage +15%
  • Magic Penetration +5%
  • Launch +15%

"Through the transformations of the celestial bodies, I unlock the hidden secrets."

icon  Staff Specialist 1[53107] Staff Specialist 1
Magic Damage with staff +6%
Magical Critical Damage +10%
Hit Rate +12
icon  Magic Attack Specialist 1[53115] Magic Attack Specialist 1
Magical Damage +10%
Magical Penetration +3%
icon  Staff Armor 1[53130] Staff Armor 1
Max HP +2%
Physical Damage Reduction +10%
Elemental Wizard[72211] Elemental Wizard
Additional Skills:
When launching magic attacks, deals an additional 200 points of thunder, fire, and cold damage.

"The elements are my support, providing support for my attacks."
  • When launching magic attacks, deals an additional 200 points of thunder, fire, and cold damage.

"The elements are my support, providing support for my attacks."

icon  Chain Magic Burst 1[53105] Chain Magic Burst 1
Magical Critical Rate +1%
On performing a magical critical, grants "Chain Magical Explosion Potential 1".
"Chain Magical Explosion Potential 1": Magical Critical Rate with Staff +2%, for 3 seconds.
Cooldown: 15 seconds.
icon  Magic Attack Specialist 1[53115] Magic Attack Specialist 1
Magical Damage +10%
Magical Penetration +3%
Sigil Researcher[55894] Sigil Researcher
Additional Skills:
Magic Attack +8%
Launch +8%

"The sigils increase damage several times using magic."
  • Magic Attack +8%
  • Launch +8%

"The sigils increase damage several times using magic."

icon  Chain Magic Burst 1[53105] Chain Magic Burst 1
Magical Critical Rate +1%
On performing a magical critical, grants "Chain Magical Explosion Potential 1".
"Chain Magical Explosion Potential 1": Magical Critical Rate with Staff +2%, for 3 seconds.
Cooldown: 15 seconds.
icon  Magic Channel 1[53116] Magic Channel 1
MP Cost -10 pts.
Recovers 3% of Mana
Cooldown: 10 seconds
archmage[55896] archmage
Additional Skills:
Magic Critical Rate +5%
Magic Critical Damage +10%

"Understanding the essence of magic makes spellcasting more effective!"
  • Magic Critical Rate +5%
  • Magic Critical Damage +10%

"Understanding the essence of magic makes spellcasting more effective!"

icon  Staff Specialist 1[53107] Staff Specialist 1
Magic Damage with staff +6%
Magical Critical Damage +10%
Hit Rate +12
icon  Magic Attack Specialist 1[53115] Magic Attack Specialist 1
Magical Damage +10%
Magical Penetration +3%
magic calculator[72222] magic calculator
Additional Skills:
MP cost reduces -15 points
MP +8%

"Taking care of the world, reducing the production of empty potions."
  • MP cost reduces -15 points
  • MP +8%

"Taking care of the world, reducing the production of empty potions."

icon  Staff Specialist 1[53107] Staff Specialist 1
Magic Damage with staff +6%
Magical Critical Damage +10%
Hit Rate +12
icon  Magic Channel 1[53116] Magic Channel 1
MP Cost -10 pts.
Recovers 3% of Mana
Cooldown: 10 seconds

Masteries

Level 45
icon  Master Magician[55711] Master Magician
Each level increases magic attack by 1.5%
"Don't you dare touch the taboos of my heart, for reading these pages will cost you your life."

Each level of Specialization requires 2 specialization points
Each level of Super Specialization requires 5 specialization points
Each level of Ultimate Specialization requires 9 specialization points
icon  arcane shield[55712] arcane shield
Each level reduces physical damage taken by 1%
"By understanding my insignificance, I know better how to protect myself, more intelligently."

Each level of Specialization requires 2 specialization points
Each level of Super Specialization requires 5 specialization points
Each level of Ultimate Specialization requires 9 specialization points
icon  Elemental Barrier[55713] Elemental Barrier
Each level reduces magic damage taken by 2%
"By understanding the origin of the elements, I can better control them, protecting myself in more skillful ways."

Each level of Specialization requires 2 specialization points
Each level of Super Specialization requires 5 specialization points
Each level of Ultimate Specialization requires 9 specialization points
icon  Arcane Sublimation[55714] Arcane Sublimation
Each level increases physical penetration resistance by 1.5% and magic penetration resistance by 1%
"Only a solid defense can withstand the devastating impacts and damage even the fiercest force cannot penetrate."

Each level of Specialization requires 2 specialization points
Each level of Super Specialization requires 5 specialization points
Each level of Ultimate Specialization requires 9 specialization points
icon  Elemental Transmutation[55715] Elemental Transmutation
Each level increases MP by 2%
"I offer my pure blood to free myself from the bonds of the soul."

Each level of Specialization requires 2 specialization points
Each level of Super Specialization requires 5 specialization points
Each level of Ultimate Specialization requires 9 specialization points
icon  Specialist Magician[55716] Specialist Magician
Each level increases magic critical rate by 1%
"When I master the essence of explosion, every point of detonation becomes fascinating, every Throw gesture a surprise."

Each level of Specialization requires 2 specialization points
Each level of Super Specialization requires 5 specialization points
Each level of Ultimate Specialization requires 9 specialization points
Level 60
icon  Rune Study[55721] Rune Study
Each level increases Casting by 1.5%
"With precise and skillful gestures, I quickly draw complex runes. For me, it's art, for you, it's the death sentence."

Each level of Specialization requires 4 specialization points
Each level of Super Specialization requires 7 specialization points
Each level of Ultimate Specialization requires 11 specialization points
icon  Study of Magic[55722] Study of Magic
Each level increases magic damage by 2%
"I finally understand that this goes beyond magical theories constructed with formulas and the control of natural elements through enchantments. I witnessed a completely different level."

Each level of Specialization requires 4 specialization points
Each level of Super Specialization requires 7 specialization points
Each level of Ultimate Specialization requires 11 specialization points
icon  Magic Power Barrier[55723] Magic Power Barrier
Each level increases critical rate reduction received by 2%
"Silently, I have established a shield that obscures the waves of attack from you. Here is my absolute domain; here, I am an unquestioned presence."

Each level of Specialization requires 4 specialization points
Each level of Super Specialization requires 7 specialization points
Each level of Ultimate Specialization requires 11 specialization points
icon  Awareness Training[55724] Awareness Training
Each level increases Will by 9 points
"When my words harmonize with the will of energy and my actions resonate with magical intent, your submission and defeat become so natural."

Each level of Specialization requires 4 specialization points
Each level of Super Specialization requires 7 specialization points
Each level of Ultimate Specialization requires 11 specialization points
Level 75
icon  Elemental Presence[55731] Elemental Presence
Each level increases HP by 2%
"By concentrating my thoughts, feeling the waves of nature, confirming the existence of the elements, I will gain even greater life force."

Each level of Specialization requires 6 specialization points
Each level of Super Specialization requires 9 specialization points
Each level of Ultimate Specialization requires 13 specialization points
icon  Study of Space[55732] Study of Space
Each level increases Physical Defense by 2% and reduces Malice by 1.5%
"I summon the domain of the elements, this is my space, where the elements turn into my defensive instinct, and you can have no hatred against me."

Each level of Specialization requires 6 specialization points
Each level of Super Specialization requires 9 specialization points
Each level of Ultimate Specialization requires 13 specialization points
icon  arcane armor[55733] arcane armor
Each level increases magic defense by 1.5%
"I now summon elements from the air and channel them through music to create my armor against hostile magic."

Each level of Specialization requires 6 specialization points
Each level of Super Specialization requires 9 specialization points
Each level of Ultimate Specialization requires 13 specialization points
icon  Precise Vision[55734] Precise Vision
Each level increases the hit rate by 2%
"When I truly master the natural elements, everything becomes visible to my eyes, I clearly see its form."

Each level of Specialization requires 6 specialization points
Each level of Super Specialization requires 9 specialization points
Each level of Ultimate Specialization requires 13 specialization points
icon  Metamorphosis[55735] Metamorphosis
Each Level increases Magic Attack by 1%.
"I fused my form with natural elements and your attacks can't even touch me."

Each level of Specialization requires 6 specialization points
Each level of Super Specialization requires 9 specialization points
Each level of Ultimate Specialization requires 13 specialization points
icon  Power Blast[55736] Power Blast
Each level increases the damage of critical hits by 3%
"Even the smallest amount of energy, when used correctly, can cause tremendous destruction."

Each level of Specialization requires 6 specialization points
Each level of Super Specialization requires 9 specialization points
Each level of Ultimate Specialization requires 13 specialization points
Level 91
icon  Elemental Inversion[51387] Elemental Inversion
Each level will increase the character's INT by 0.5% based on the current MP.
"I dedicate hours of study to understand the power of the elements. Instead of facing them with ignorance, I try to live in harmony, following my heart."

Each level of Specialization requires 8 specialization points
Each level of Super Specialization requires 11 specialization points
Each level of Ultimate Specialization requires 15 specialization points
icon  Arcane Protection[51388] Arcane Protection
Each level increases Intelligence by 9 points
"By deeply understanding the flow of supreme wisdom, the world moves silently under my influence."

Each level of Specialization requires 8 specialization points
Each level of Super Specialization requires 11 specialization points
Each level of Ultimate Specialization requires 15 specialization points
icon  Arcane Runeology[51389] Arcane Runeology
Each level increases Vitality by 8 points
"By using wisdom and techniques, I can also have a strong physique like that of a warrior."

Each level of Specialization requires 8 specialization points
Each level of Super Specialization requires 11 specialization points
Each level of Ultimate Specialization requires 15 specialization points
icon  rune staff[51390] rune staff
Each level increases magic penetration by 0.2% and magic staff damage by 2%
"If you think that the staff in my hands is just an ornament, you are completely wrong!"

Each level of Specialization requires 8 specialization points
Each level of Super Specialization requires 11 specialization points
Each level of Ultimate Specialization requires 15 specialization points
Level 100
icon  Mental Transmutation[18951] Mental Transmutation
Each level increases physical critical resistance by 1%
"A mighty spirit elevates my wisdom beyond the bounds of heaven."

Each level of Specialization requires 10 specialization points
Each level of Super Specialization requires 13 specialization points
Each level of Ultimate Specialization requires 17 specialization points
icon  Great Arcanist[18952] Great Arcanist
Each level increases magic damage by 1.5% and staff magic damage by 1%
"I am a grand master of various forms of magic."

Each level of Specialization requires 10 specialization points
Each level of Super Specialization requires 13 specialization points
Each level of Ultimate Specialization requires 17 specialization points
icon  Elemental Blessing[18953] Elemental Blessing
Each level increases Intelligence by 1%
"The elements are with me, granting me unparalleled wisdom."

Each level of Specialization requires 10 specialization points
Each level of Super Specialization requires 13 specialization points
Each level of Ultimate Specialization requires 17 specialization points
icon  Arcane Training[18954] Arcane Training
Each level increases Willpower by 1%
"Training makes me stronger by constantly honing my will."

Each level of Specialization requires 10 specialization points
Each level of Super Specialization requires 13 specialization points
Each level of Ultimate Specialization requires 17 specialization points
icon  Art of the Staff[18955] Art of the Staff
Each level increases staff magic critical damage by 1%
"Wands are not just weapons, they are artifacts that break the will of enemies."

Each level of Specialization requires 10 specialization points
Each level of Super Specialization requires 13 specialization points
Each level of Ultimate Specialization requires 17 specialization points
icon  sharp magic[18956] sharp magic
Each level increases magic penetration by 1.5%
"My magic cuts right through your soul, as sharp as a needle."

Each level of Specialization requires 10 specialization points
Each level of Super Specialization requires 13 specialization points
Each level of Ultimate Specialization requires 17 specialization points

Skills

Active and Passive
icon  Magic Rocket 1[50018] Magic Rocket 1

Magic Skill
Cost: #24# MP
Casting Time: #20# seconds
Cooldown Time: #21# seconds
Required Level: #15#
After casting, deals #25# magic damage to a target
enemy and adds 1 Charge.
icon  Magic Handcuffs[50019] Magic Handcuffs

Magic Skill
Cost: #24# MP
Instant Cast
Cooldown Time: #21# seconds
Required Level: #15#
Inflicts the "Magical Shackles" state on the target.

"Magical Shackles": Unable to move
Duration: 7,5 seconds.
This effect does not affect boss monsters.
icon  Blind Blade 1[50020] Blind Blade 1

Magic Skill
Cost: #24# MP
Instant Cast
Cooldown Time: #21# seconds
Required Level: #15#
Inflicts the "Blind Blade 1" state on the target.

"Blind Blade 1": Basic Attack Damage -30 pts.
Duration: 16 seconds
icon  Toxic Cloud 1[50021] Toxic Cloud 1

Magic Skill
Cost: #24# MP
Instant Cast
Cooldown Time: #21# seconds
Required Level: #15#
After casting, within 6 meters of self, deals #25# points
of magic damage to all enemy units.
icon  Magic Star Cannon 1[50022] Magic Star Cannon 1

Ultimate Magic Skill
Cost: #24# MP
Instant Cast
Required Level: #15#
Requires Charge
After casting, within 10 meters of the target
enemy, deals damage to all enemy units based on
accumulated Charge points:
1 Charge: Deals #25# points of Magic Damage
2 Charges: Deals #27# points of Magic Damage
3 Charges: Deals #29# points of Magic Damage
4 Charges: Deals #31# points of Magic Damage
5 Charges: Deals #33# points of Magic Damage
and inflicts the "Dizziness" state.

"Dizziness": Unable to perform any action
The effect of "Dizziness" will be canceled when attacked.
This effect does not affect boss monsters.
icon  Magic Shield 1[50029] Magic Shield 1

Cost: #24# MP
Cast time: #20# second
Cooldown: #21# seconds
Required Level: #15#
Reduces magic damage taken by a party member's hit by 100 pts while this skill is active.
icon  Blade Prison 1[50030] Blade Prison 1

Cost: #24# MP
Casting Time: #20# seconds
Cooldown Time: #21# seconds
Required Level: #15#
After casting, within an 8-meter radius from the designated location,
inflicts all enemies with the "Blade Prison 8" status.
"Blade Prison 8": Unable to move
Takes 40 to 60 Magic Damage every 2 seconds
Duration: 10 seconds.
This effect does not affect boss monsters.
icon  Grand Teleport 1[50125] Grand Teleport 1

Cost: #24# MP
Cast Time: #20# seconds
Cooldown: #21# seconds
Required Level: #15#
When activating the skill,
Jumps 10 meters forward and becomes invincible for 2 seconds.
icon  Arcane Barrier 1[50126] Arcane Barrier 1

Cost: #24# MP
Cast time: #20# second
Cooldown: #21# seconds
Required Level: #15#
Makes an enemy target's Magic Defense -30% while this skill is active after being activated.
icon  Safe Return1[50127] Safe Return1

Cost: #24# MP
Cast time: #20# second
Cooldown: #21# seconds
Required Level: #15#
Activated Group Skills on self and teammates on the same screen: After activation, the Skill user and all companions will be teleported to the place previously visited by the Skill user.
icon  Lightning Sword1[50128] Lightning Sword1

Cost: #24# MP
Cast time: #20# second
Cooldown: #21# seconds
Required Level: #15#
Adds 1 Charge Point; will deal #25# pts of Magic Damage and #37# pts of Lightning Damage to an enemy target.
icon  Magic Adept[59166] Magic Adept

Passive Ability
Obtained upon becoming a "Mage"
Magic Critical Damage +20%
icon  Elemental Torrent 1[56259] Elemental Torrent 1

Cost: #24# MP
Casting Time: #20# seconds
Cooldown: #21# seconds
Required Level: #15#
#88#
Autocast, magic skill. For 15 seconds, every 3 magical critical hits will grant the
Elemental Torrent Effect For 3 seconds.
Elemental Torrent: Cast Speed +20%, Spell Critical Damage +20%.
icon  fireball dragon 1[50135] fireball dragon 1

Cost: #24# MP
Cast time: #20# second
Cooldown: #21# seconds
Required Level: #15#
Adds 1 Charge Point; once activated, all enemy units within 8 meters of the enemy target will take #25# pts Magic Damage, #37# pts Fire Damage, with a 30% chance to result in Burn 3.
icon  Freeze Burn 1[50136] Freeze Burn 1

Cost: #24# MP
Instant Cast
Cooldown: #21# seconds
Required Level: #15#
Adds 1 Charge Point; will deal #25# pts of Magic Damage and #37# pts of Cold Damage to an enemy target, with a 30% chance the target will suffer Freeze 3.
icon  Electrified Armor 1[50137] Electrified Armor 1

Cost: #24# MP
Cast time: #20# second
Cooldown: #21# seconds
Required Level: #15#
Party Skills can be activated on yourself and teammates in your location; once activated, Lightning Resistance +10, and for each Damage suffered there is a 5% chance to reduce the attacker's attack speed; when leaving the Party or companions moving to another place, the Skill will lose its effect; only one Group Skill can be activated by the same player.
icon  Burning Veil 1[50138] Burning Veil 1

Cost: #24# MP
Cast time: #20# second
Cooldown: #21# seconds
Required Level: #15#
Party Skills can be activated on yourself and teammates in your location; once activated, Fire Resistance +10, and when attacking enemies there is a 5% chance that the target suffers Burn 3; when leaving the Party or companions and moving to another place, the Skill will lose its effect; only one Group Skill can be activated by the same player.
icon  Campo Glacial 1[50139] Campo Glacial 1

Cost: #24# MP
Cast time: #20# second
Cooldown: #21# seconds
Required Level: #15#
Party Skills can be activated on yourself and teammates in your location; after activated, Freeze Resistance +10, there is a 5% chance that the aggressor suffers the state of Ice 3; when leaving the Party or companions moving to another place, the Skill will lose its effect; only one Group Skill can be activated by the same player.
icon  Sky Strike 1[50140] Sky Strike 1

Cost: #24# MP
Instant Cast
Required Level: #15#
Charges are required to activate the maximum Magic Skill. You Can deal the following damage to an enemy target and cause them to fall into a Coma.
1 Charge: can result in Magic Damage of #25# pts and Lightning Damage of #37# pts.
2 Charges: can result in Magic Damage of #27# pts and Lightning Damage of #37# pts.
3 Charges: can result in Magic Damage of #29# pts and Lightning Damage of #37# pts.
4 Charges: can result in Magic Damage of #31# pts and Lightning Damage of #37# pts.
5 Charges: can result in Magic Damage of #33# pts and Lightning Damage of #37# pts.
icon  Magma Storm 1[50141] Magma Storm 1

Cost: #24# MP
Cast time: #20# second
Required Level: #15#
This ultimate skill requires charges. Once activated, all enemy units within the 12 meter radius around you will suffer Burn 3 and the following damage:
1 Charge: Can deal Magic Damage of #25#pts and Fire Damage of #37#pts.
2 Charges: can result in Magic Damage of #27# pts and Fire Damage of #37# pts.
3 Charges: can result in Magic Damage of #29# pts and Fire Damage of #37# pts.
4 Charges: can result in Magic Damage of #31# pts and Fire Damage of #37# pts.
5 Charges: can result in #33# pts Magic Damage and #37# pts Fire Damage.
icon  Absolute Zero 1[50142] Absolute Zero 1

Cost: #24# MP
Cast time: #20# second
Required Level: #15#
This ultimate skill requires charges. Once activated, all enemy units within 10 yards around you will suffer Heavy Sleep 3 and the following damage:
1 Charge: Can deal Magic Damage of #25# pts and Cold Damage of #37# pts.
2 Charges: can result in #27# pts Magic Damage and #37# pts Cold Damage.
3 Charges: can result in #29# pts Magic Damage and #37# pts Cold Damage.
4 Charges: Can deal Magic Damage of #31#pts and Cold Damage of #37#pts.
5 Charges: can result in #33# pts Magic Damage and #37# pts Cold Damage.
icon  Instant Recall 1[50143] Instant Recall 1

Cost: #24# MP
Instant Cast
Required Level: #15#
This ultimate skill requires charges. Once activated, activation speed +30% within the effective period.
1 Charge: 12 second effective duration.
2 Charges: Effective duration 16 seconds.
3 Charges: 20 second effective duration.
4 Charges: Effective duration 24 seconds.
5 Charges: Effective duration 30 seconds.
icon  Astral Surge 1[50144] Astral Surge 1

Cost: #24# MP
Cast time: #20# second
Cooldown: #21# seconds
Required Level: #15#
This ultimate skill requires charges. Once activated, magical critical strike chance +50% within the effective period.
1 Charge: 12 second effective duration.
2 Charges: Effective duration 16 seconds.
3 Charges: 20 second effective duration.
4 Charges: Effective duration 24 seconds.
5 Charges: Effective duration 30 seconds.
icon  Muse's Embrace 1[51085] Muse's Embrace 1

Cost: #24# MP
Cast time: #20# second
Cooldown: #21# seconds
Required Level: #15#
Once activated, players can increase their max MP value by 10% for 10 minutes.
icon  Elemental Master 1[59181] Elemental Master 1

Passive Ability
Obtained upon becoming a "Wizard"
Casting Interruption +10%
icon  Magic Expert[59160] Magic Expert

Passive Ability
Obtained upon becoming a "Spellcaster"
Magic Damage with Staff +10%
icon  Element Banquet 1[54478] Element Banquet 1

Cost: #24# MP
Cast time: #20# second
Cooldown: #21# seconds
Required Level: #15#
Cast in an area with massive magic ability. inflicts Standard Attack with #25# Magic Damage on the target, -20% Physical Attack and 40% Movement Speed; Fire, Ice and Thunder Resistance -40% and effect lasts for 15 seconds.
icon  Elementary Guard 1[54484] Elementary Guard 1

Cost: #24# MP
Cast time: #20# second
Cooldown: #21# seconds
Required Level: #15#
Skill that increases 1 cooldown point. The caster's Physical Defense is increased by +15% for 15 seconds.
50% chance to reduce target's Attack and Movement Speed by 30% when attacked. Effect lasts 15 seconds
icon  Element 1's Embrace[54496] Element 1's Embrace

Cost: #24# MP
Cast time: #20# second
Cooldown: #21# seconds
Required Level: #15#
Party skills can only be used on yourself and party members on the same map. Cast to deal 300 Thunder, Fire and Cold Damage to all Physical and Magical Attacks. People leaving party or party members in different scene will lose skill status. Only one group skill can be used per caster.
icon  Magic Show 1[54498] Magic Show 1

Cost: #24# MP
Instant Cast
Cooldown: #21# seconds
Required Level: #15#
Cast to increase Magic Attack by +8% and Cast Speed by +4%. Ability Cost -50 MP. It only takes effect when the caster's HP is above 70%. Effect lasts 15 seconds
icon  Thunder Needle[55163] Thunder Needle

Cost: #24# MP
Instant Cast
Cooldown: #21# seconds
Required Level: #15#
Skill that increases 1 point of recharge. Cast to deal #25# Magic Damage and #37# Thunder Damage to a single enemy target and also Petrify 7 for 4 seconds. Completely removes the target's protection.
icon  Invocation of Thunder[55164] Invocation of Thunder

Magic/Lightning Ability
Cost: #24# points
Casting Time: #20# seconds
Cooldown Time: #21# seconds
Required Level: #15#
Upon casting, within a 6-meter radius from the designated location, it deals
#25# points of Magic Damage and #37# points of Lightning Damage
and inflicts the "Lightning Emblem" status on enemy units.
"Lightning Emblem": When hit by Reverse Thunder, receives "Immobilized 7".
Duration: 8 seconds
icon  Reverse Thunder[55165] Reverse Thunder

Cost: #24# MP
Casting Time: #20# seconds
Cooldown: #21# seconds
Required Level: #15#
Cast to deal #25# Magic Damage and #37# Thunder Damage to enemies within the designated area. If target has Mark of Thunder, inflicts Immobilize 7 effect for 1.5 seconds and Mark of Immunity to Thunder for 8 seconds. This prevents Thundermarks for the duration of the effect.
icon  Energy Conversion[55166] Energy Conversion

Cost: #24# MP
Instant Cast
Cooldown: #21# second
Required Level: #15#
Cast to gain Magic Attack and Cast Speed +15% as well as Movement Speed +10% for 15 sec. Deduct 100 EN from target if attacked while effect lasts.
icon  Slow Field[55167] Slow Field

Cost: #24# MP
Instant Cast
Cooldown: #21# seconds
Required Level: #15#
Deals #25# Magic Damage as well as Block and Unconscious to all enemy units within 10 yards .
icon  Broken Soul to[56202] Broken Soul to

Skill Passive
Required Level: #15#
#88#
Increased Item Drop Chance +5%
Chance to increase EXP, equipment EXP,
and Combat Mount EXP gained for defeating enemies by 10%.
icon  Magic Ricochete 1[56249] Magic Ricochete 1

Cost: #24# MP
Casting Time: #20# seconds
Cooldown: #21# seconds
Required Level: #15#
#88#
Your attacks have a chance to knock back targets below 40% HP.
.
icon  Chaotic Fire 1[56255] Chaotic Fire 1

Cost: #24# MP
Casting Time: #20# seconds
Cooldown: #21# seconds
Required Level: #15#
#88#
Strikes an enemy, dealing #25# magic damage and #37# fire damage.
Inflicts chaos, which lasts for 5 seconds.
Chaos: Skills have a 10% chance to fail. Stacks up to 10 times.
Expires upon receiving a magical critical hit.
icon  Fire Arrow 1[50129] Fire Arrow 1

Cost: #24# MP
Cast time: #20# second
Cooldown: #21# seconds
Required Level: #15#
Adds 1 Charge Point; will deal #25# pts of Magic Damage and #37# pts of Fire Damage to an enemy target.
icon  Ice Arrow 1[50130] Ice Arrow 1

Cost: #24# MP
Cast time: #20# second
Cooldown: #21# seconds
Required Level: #15#
Adds 1 Charge Point; will deal #25# pts of Magic Damage and #37# pts of Cold Damage to an enemy target, with a 10% chance that the target will be Petrified 3 for 5 seconds.
icon  Lightning Spiral 1[50131] Lightning Spiral 1

Cost: #24# MP
Instant Cast
Cooldown: #21# seconds
Required Level: #15#
Once activated, all enemy units within the 6 meter radius around you will take #25# pts of Magic Damage, #37# pts of Lightning Damage, with a 25% chance to result in Paralysis 3.
icon  Burning Attack 1[50132] Burning Attack 1

Cost: #24# MP
Instant Cast
Cooldown: #21# seconds
Required Level: #15#
Adds 1 Charge Point; after applying the Skill, deals to an enemy target #25# pts of Magic Damage, #37# pts of Fire Damage, the target can recoil and faint due to the earthquake.
icon  Frozen Grip 1[50133] Frozen Grip 1

Cost: #24# MP
Instant Cast
Cooldown: #21# seconds
Required Level: #15#
Applies the "Frozen Grip 1" effect on the Target.
Adds +1 Charge

"Frozen Grip 1":
Unable to move.
Duration: 3 seconds.
This effect does not affect boss monsters.
icon  Magnetic Charge1[50134] Magnetic Charge1

Cost: #24# MP
Cast time: #20# second
Cooldown: #21# seconds
Required Level: #15#
Adds 1 Charge Point; will deal #25# pts of Magic Damage and #37# pts of Lightning Damage to an enemy target, with a 50% chance that the target suffers Exhaustion 3.
icon  Elementary Emaciation 1[51086] Elementary Emaciation 1

Cost: #24# MP
Cast time: #20# second
Cooldown: #21# seconds
Required Level: #15#
Reduces Fire, Ice, and Lightning resistances by 35% for 30 seconds.
icon  Limit Break[51282] Limit Break

Special Ability
Cost: #24# MP
Instant Cast
Cooldown: #21# seconds
Required Level: #15#
Grants yourself the "Limit Break" status.
"Limit Break": Physical and Magical Attack +20%
Attack Speed and Cast Speed +50%
Duration: 15 seconds
icon  Fatal Escape[51283] Fatal Escape

Special Ability
Cost: #24# MP
Instant Cast
Cooldown: #21# seconds
Required Level: #15#
Consumes all your MP and grants yourself the "No Brakes" status.
"No Brakes": Movement Speed +100%
Duration: 8 seconds
icon  Gravity Barrier[51290] Gravity Barrier

Cost: #24# MP
Instant Cast
Cooldown: #21# seconds
Required Level: #15#
This magic skill must be activated on yourself; reduces all damage taken by 50%, and prevents Magical or Physical Critical Hits while the Skill is active.
icon  Malice Block[53906] Malice Block

Cost: #24# MP
Cast time: #20# second
Cooldown: #21# seconds
Required Level: #15#
Requires 1 Deep Skill Stone.
Malice caused drops drastically for 15 seconds, -20% chance to Critical Physical Attack.
icon  Magic Soul 1[54253] Magic Soul 1

Passive Skill
Required Level: #15#
INT +30, VIT +14, Will +14, Magic Attack +3%

Class Ultimate

Druid Class Ultimate
icon  Heart of Frost 1[55805] Heart of Frost 1

15% chance to trigger effects when attacking
Normal attacks gain an additional 250 cold damage. 8 second duration
Magic Hit Rate +3%
The cooldown of this skill is 20 seconds
icon  Fire Wave 1[55808] Fire Wave 1

15% chance to trigger effects when attacking
Recovers 200 MP and increases M-CRIT Rate by 5%
Duration 3 seconds.
Cooldown: 10 seconds
icon  Thunder Release 1[55811] Thunder Release 1

60% chance to trigger attacks when initiating magical critical strikes
Skill: Launch +10%
Enemy's Malice caused by damage -15% Duration 6 seconds
icon  earth ring[55813] earth ring

Acquire a shield when attacked
Shield can absorb Damage Taken by 50% (up to 750)
The cooldown of this skill is 20 seconds
Shield can trigger skills for 10 seconds if not broken
Skill: INT +20% for 5 seconds
icon  Heart of Frost 2[55806] Heart of Frost 2

15% chance to trigger effects when attacking
Skill: Add 500 additional Cold Damage to normal attacks for 8 seconds
Magic Hit Rate +6%
The cooldown of this skill is 20 seconds
icon  fire wave 2[55809] fire wave 2

15% chance to trigger effects when attacking
Recovers 500 MP and increases Magic Critical Attack Rate by 10%
Duration 3 seconds.
Cooldown: 10 seconds
icon  Thunder Release 2[55812] Thunder Release 2

60% chance to trigger attacks when initiating magical critical strikes
Skill: Launch +15%
Enemy's Malice caused by damage -30% Duration 6 seconds
icon  Heart of Frost 3[55807] Heart of Frost 3

15% chance to trigger effects when attacking
Skill: Add 750 additional Cold Damage to normal attacks for 8 seconds
Magic Hit Rate +10%
The cooldown of this skill is 20 seconds
icon  fire wave 3[55810] fire wave 3

15% chance to trigger effects when attacking
Recovers 800 MP and increases Magic Critical Attack Rate by 15%
Duration 3 seconds.
Cooldown: 10 seconds