Alternate Dimension Crystal Fragment[34209] Alternate Dimension Crystal Fragment "Members of the Iron Stone Association may be interested in this."
Hatt X:142, Y:135 Jale.
CORRECTIONS
✦ Chronoshifter ✦
crystal guardian[56961] crystal guardian #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Sacrifices the Crystal Puppet and Applies the Crystal Guardian state
Crystal Guardian: Physical and Magical Critical Damage Reduction -50%. Total Reduction +100%. Duration: 15 seconds. Warning! Casting this skill will make the Crystal Puppet disappear.
Fixed the cooldown time from 30 to 15 seconds and adjusted the translation of the effect duration from 15 to 5 seconds.
☰ Class Ultimate
Can now be used at level 80:
Air Attack 2[56727] Air Attack 2 #9# 15% chance to trigger effects when attacking Skill: Adds 400 True Damage during attack and increases close range attack speed by 6%. Lasts 8 seconds Cooldown: 15 seconds
Air Attack 3[56728] Air Attack 3 #9# 15% chance to trigger effects when attacking Skill: Adds 600 True Damage during attack and increases close range attack speed by 10%. Lasts 8 seconds Cooldown: 15 seconds
Air Barrier 2[56730] Air Barrier 2 #9# Malice caused by damage +20% Damage taken -6%
Air Barrier 3[56731] Air Barrier 3 #9# Malice caused by damage +30% Damage Taken -10%
Condensed Shield 1[56732] Condensed Shield 1 #9# 10% chance to acquire a Condensed Shield when attacked. Condensed Shield can block 30% of Damage Taken each time for the next three attacks Lasts 5 seconds and cooldown 15 seconds Condensed Shield can trigger abilities for 5 seconds if broken Skill: Damage +20% for 10 seconds
Condensed Shield 2[56733] Condensed Shield 2 #9# 10% chance to acquire a Condensed Shield when attacked. Condensed Shield can block 40% of Damage Taken each time for the next three attacks Lasts 5 seconds and cooldown 15 seconds Condensed Shield can trigger abilities for 5 seconds if broken Skill: Damage +20% for 10 seconds
Transfer Crystal 1[56734] Transfer Crystal 1 #9# 15% chance to trigger effects when attacking Ability: Each attack will convert 80 MP from the target to itself and increases magical critical strike rate by 10%. Lasts 8 seconds Cooldown: 15 seconds
Time Termination 2[56736] Time Termination 2 #9# 15% chance to trigger effects when attacking Skill: Adds 500 True Damage during attack and increases magic critical strike rate by 10%. Lasts 8 seconds Cooldown: 15 seconds
Time Termination 3[56737] Time Termination 3 #9# 15% chance to trigger effects when attacking Skill: Adds 600 True Damage during attack and increases magical critical strike rate by 15%. Lasts 8 seconds Cooldown: 15 seconds
Schedule Mastering 2[56739] Schedule Mastering 2 #9# Reduces Malice caused by damage 20% and increases damage 12%
Schedule Mastering 3[56740] Schedule Mastering 3 #9# Reduces Malice caused by damage 30% and increases damage 15%
Time Attack 1[56741] Time Attack 1 #9# 10% chance to trigger skill when attacking Skill: Decreases Cast by 10% and decreases the target's magic defense by 20%. lasts 5 seconds Cooldown: 15 seconds
Time Attack 2[56742] Time Attack 2 #9# 10% chance to trigger skill when attacking Skill: Decreases Cast by 15% and decreases the target's magic defense by 30%. lasts 5 seconds Cooldown: 15 seconds
Bloodlust Crystal 1[56743] Bloodlust Crystal 1 #9# 15% chance to trigger effects when attacking Ability: Converts 10% of damage to heal and increases physical and magical defense by 5%. Lasts 8 seconds Cooldown: 15 seconds
Possession of the Fire God 2[55770] Possession of the Fire God 2 #9# 15% chance to trigger effects when attacking Skill: Add 400 additional Fire Damage to normal attacks and increased hit rate by 6% for 5 seconds. The cooldown of this skill is 20 seconds
Possession of the God of Fire 3[55771] Possession of the God of Fire 3 #9# 15% chance to trigger effects when attacking Skill: Add 600 additional Fire Damage to normal attacks and hit rate increased by 10% for 5 seconds. The cooldown of this skill is 20 seconds
Exorcising Force 2[55773] Exorcising Force 2 #9# Attacks drain 10-20 MP from the target for own use, reducing the target's M-ATK by 3% for 2 seconds
Exorcising Force 3[55774] Exorcising Force 3 #9# Attacks drain 15-30 MP from the target for own use, reducing the target's M-ATK by 5% for 2 seconds
Piercing Armor 1[55775] Piercing Armor 1 #9# 10% chance to trigger effects when attacking Skill: Reduces target's DEF by 10% for 10 seconds Cooldown: 15 seconds
Piercing Armor 2[55776] Piercing Armor 2 #9# 10% chance to trigger effects when attacking Skill: Reduces target's DEF by 20% for 10 seconds Cooldown: 15 seconds
Quick Counter 1[55777] Quick Counter 1 #9# 10% chance to trigger effects when attacked Increases Attack Speed by 100% for 5 seconds Cooldown: 15 seconds
Divine Light 2[55779] Divine Light 2 #9# 20% chance to trigger effects when attacked Skill: Add 700 additional Light Damage to normal attacks for 5 seconds Evasion +10% The cooldown of this skill is 20 seconds
Divine Light 3[55780] Divine Light 3 #9# 20% chance to trigger effects when attacked Skill: Add 1000 additional Light Damage to normal attacks for 5 seconds Evasion +15% The cooldown of this skill is 20 seconds
King's Bulwark 1[55784] King's Bulwark 1 #9# DEF and M-DEF of equipped shield +7% Successful blocks additionally reduce 7% damage taken
King's Bulwark 2[55785] King's Bulwark 2 #9# DEF and M-DEF of equipped shield +15% Successful blocks additionally reduce 15% damage taken
Battleship Castle 1[55786] Battleship Castle 1 #9# 10% chance to acquire an MP Shield that reduces damage taken by 20% when attacked. MP shield can take up to 3 attacks within 10 seconds Cooldown: 20 seconds
Thunder Assault 2[55788] Thunder Assault 2 #9# 10% chance to trigger effects when attacking Skill: Add 400 additional Thunder Damage to normal attacks for 5 seconds CRIT Rate +6% The cooldown of this skill is 20 seconds
Thunder Assault 3[55789] Thunder Assault 3 #9# 10% chance to trigger effects when attacking Skill: Add 600 additional Thunder Damage to normal attacks for 5 seconds CRIT Rate +10% The cooldown of this skill is 20 seconds
Precise Shot 2[55791] Precise Shot 2 #9# Attacks drain 10-20 MP from target for self use Reduces the target's Cast by 3% for 2 seconds
Accurate Shot 3[55792] Accurate Shot 3 #9# Attacks drain 15-30 MP from target for self use Reduces target's Cast by 10% for 2 seconds
Victory Rush 1[55793] Victory Rush 1 #9# Physical critical attacks have a 40% chance of triggering the following effects: Attack speed +5% for 5 seconds
Victory Rush 2[55794] Victory Rush 2 #9# Physical critical attacks have a 40% chance of triggering the following effects: Attack speed +10% for 5 seconds
Sudden Counterattack 1[55795] Sudden Counterattack 1 #9# 15% chance to knock back enemy when you are attacked Cooldown: 15 seconds
Shadow Form 2[55797] Shadow Form 2 #9# 15% chance to trigger effects when attacking Skill: Add 500 additional Dark Damage to normal attacks for 5 seconds Physical Attack Critical Damage +15% The cooldown of this skill is 20 seconds
Shadow Form 3[55798] Shadow Form 3 #9# 15% chance to trigger effects when attacking Skill: Add 700 additional Dark Damage to normal attacks for 5 seconds Physical Critical Strike Damage +20% The cooldown of this skill is 20 seconds
Bloodlust 2[55800] Bloodlust 2 #9# Converts 3% of your normal attack damage into healing on you Enemy Malice caused by damage -20%
Bloodlust 3[55801] Bloodlust 3 #9# Converts 5% of your normal attack damage into healing on you Enemy Malice caused by damage -30%
Diabolical Precision 1[55802] Diabolical Precision 1 #9# 5% chance to trigger skill Skill: Immobilizes the target and prevents it from being healed. Duration 1.5 seconds. The inability to receive healing only applies to players. Cooldown: 20 seconds
Diabolic Precision 2[55803] Diabolic Precision 2 #9# 10% chance to activate skill when attacking. Skill: Immobilizes the target and prevents it from being healed. Duration 1.5 seconds. The inability to receive healing only applies to players. Cooldown: 10 seconds
Deception 1[55804] Deception 1 #9# Critical attacks have a 30% chance of triggering following effects: Target's physical damage taken +2%. Lasts for 5 seconds, stacking up to 5 times.
Heart of Frost 2[55806] Heart of Frost 2 #9# 15% chance to trigger effects when attacking Skill: Add 500 additional Cold Damage to normal attacks for 8 seconds Magic Hit Rate +6% The cooldown of this skill is 20 seconds
Heart of Frost 3[55807] Heart of Frost 3 #9# 15% chance to trigger effects when attacking Skill: Add 750 additional Cold Damage to normal attacks for 8 seconds Magic Hit Rate +10% The cooldown of this skill is 20 seconds
fire wave 2[55809] fire wave 2 #9# 15% chance to trigger effects when attacking Recovers 500 MP and increases Magic Critical Attack Rate by 10% Duration 3 seconds. Cooldown: 10 seconds
fire wave 3[55810] fire wave 3 #9# 15% chance to trigger effects when attacking Recovers 800 MP and increases Magic Critical Attack Rate by 15% Duration 3 seconds. Cooldown: 10 seconds
Thunder Release 1[55811] Thunder Release 1 #9# 60% chance to trigger attacks when initiating magical critical strikes Skill: Launch +10% Enemy's Malice caused by damage -15% Duration 6 seconds
Thunder Release 2[55812] Thunder Release 2 #9# 60% chance to trigger attacks when initiating magical critical strikes Skill: Launch +15% Enemy's Malice caused by damage -30% Duration 6 seconds
earth ring[55813] earth ring #9# Acquire a shield when attacked Shield can absorb Damage Taken by 50% (up to 750) The cooldown of this skill is 20 seconds Shield can trigger skills for 10 seconds if not broken Skill: INT +20% for 5 seconds
Shadow Enchantment 2[55815] Shadow Enchantment 2 #9# 15% chance to trigger effects when attacking Skill: Add 500 additional Dark Damage to normal attacks for 8 seconds Launch +6% The cooldown of this skill is 20 seconds
Shadow Enchantment 3[55816] Shadow Enchantment 3 #9# 15% chance to trigger effects when attacking Skill: Add 750 additional Dark Damage to normal attacks for 8 seconds Launch +10% The cooldown of this skill is 20 seconds
Heart of Ghoul 2[55818] Heart of Ghoul 2 #9# 20% chance to lower current Malice when attacking Reduces the target's Physical Hit Rate by 6% for 3 seconds Cooldown: 10 seconds
Heart of Ghoul 3[55819] Heart of Ghoul 3 #9# 25% chance to lower current Malice when attacking Reduces the target's Physical Hit Rate by 10% for 3 seconds Cooldown: 10 seconds
Mark of Death 1[55820] Mark of Death 1 #9# 15% chance to trigger effects when attacking Skill: Reduces the target's Dark Resistance by 10 points your magic in damage taken by 5% Duration 6 seconds. Cooldown: 15 seconds
Mark of Death 2[55821] Mark of Death 2 #9# 15% chance to trigger effects when attacking Skill: Reduces the target's Dark Resistance by 25 points your magic in damage taken by 10% Duration 6 seconds. Cooldown: 15 seconds
Return of the Revealer 1[55822] Return of the Revealer 1 #9# 20% chance to remove a debuff when attacking Recovers 1000 HP Cooldown: 10 seconds
Holy Oracle 2[55824] Holy Oracle 2 #9# Drains 25 MP from target for self use when attacking Launch +10%
Holy Oracle 3[55825] Holy Oracle 3 #9# Drains 40 MP from target for self use when attacking Launch +15%
Light Combo 2[55827] Light Combo 2 #9# Skills have a 15% chance of triggering double attack and a 5% chance of triggering triple attack
Light Combo 3[55828] Light Combo 3 #9# Skills have a 20% chance of triggering double attack and a 8% chance of triggering triple attack
Divine Amnesty 1[55829] Divine Amnesty 1 #9# Malice caused by damage -10% 25% chance to trigger effects when attacked Skill: -200 from current Malice Recovers 500 HP and MP Cooldown: 10 seconds
Divine Amnesty 2[55830] Divine Amnesty 2 #9# Malice caused by damage -20% 25% chance to trigger effects when attacked Skill: -500 from current Malice Recovers 1000 HP and MP Cooldown: 10 seconds
Final Verdict 1[55831] Final Verdict 1 #9# 5% chance to trigger effects when attacked Skill: Makes the target unable to attack or invoke any skill. Target Movement Speed -75% for 2.5 seconds. Cooldown: 10 seconds
Sacred Nature 2[55833] Sacred Nature 2 #9# 15% chance to trigger effects when attacking Skill: Adds 300 Light Damage and natural damage when attacking Restores 150 MP every 3 seconds. Duration 9 seconds. The cooldown of this skill is 20 seconds
Sacred Nature 3[55834] Sacred Nature 3 #9# 15% chance to trigger effects when attacking Skill: Adds 500 Light Damage and natural damage when attacking Restores 200 MP every 3 seconds. Duration 9 seconds. The cooldown of this skill is 20 seconds
Provocative Pose 2[55836] Provocative Pose 2 #9# Malice caused by damage +30% 10% chance to trigger effects when attacked Skill: Damage Received -10% Enemy malice caused by +300% damage. 5 second duration Cooldown: 15 seconds
Provocative Pose 3[55837] Provocative Pose 3 #9# Malice caused by damage +40% 10% chance to trigger effects when attacked Skill: Damage Received -15% Enemy malice caused by +500% damage. 5 second duration Cooldown: 15 seconds
Raging River 1[55838] Raging River 1 #9# Enemy Malice caused by damage -10% Critical attacks have a 50% chance of triggering following effects: Reduces target's Hit Rate by 5% and prevent it from using any items. Lasts for 2 seconds
Raging River 2[55839] Raging River 2 #9# Enemy Malice caused by damage -20% Critical attacks have a 50% chance of triggering following effects: Reduces target's Hit Rate by 10% and prevent it from using any items. Lasts for 2 seconds
Primal Instinct 1[55840] Primal Instinct 1 #9# 10% chance to trigger effects when attacking Skill: Drains 20% HP of damage for self use over 5 seconds when initiating normal attacks Your skills have a 75% chance to trigger double attack. Cooldown: 15 seconds
overload 2[55842] overload 2 #9# 15% chance to trigger effects when attacking Skill: Adds 500 Thunder Damage when attacking increasing melee attack speed by 6%. 5 second duration The cooldown of this skill is 20 seconds
overload 3[55843] overload 3 #9# 15% chance to trigger effects when attacking Skill: Adds 750 Thunder Damage when attacking increasing melee attack speed by 10%. 5 second duration The cooldown of this skill is 20 seconds
Pulsed Plasma 2[55845] Pulsed Plasma 2 #9# Enemy Malice Caused by Damage +20% Converts 3% of your normal attack damage into healing on you
Pulsed Plasma 3[55846] Pulsed Plasma 3 #9# Enemy Malice Caused by Damage +30% Converts 5% of your normal attack damage into healing on you
Reserve Equipment 1[55847] Reserve Equipment 1 #9# 10% chance to trigger effects when attacked Skill: Restores 150 HP and 100 MP every 2 seconds 10 second duration The cooldown of this skill is 20 seconds
Reserve Equipment 2[55848] Reserve Equipment 2 #9# 10% chance to trigger effects when attacked Skill: Restores 300 HP and 250 MP every 2 seconds 10 second duration The cooldown of this skill is 20 seconds
Central Shield[55849] Central Shield #9# 10% chance to acquire a shield when attacking. The shield can block 20% of Damage Taken each time for the next five attacks Lasts 5 seconds and cooldown 20 seconds Shield can trigger abilities for 5 seconds if broken Skill: -5% Damage Received for 10 seconds
Rampage 2[55851] Rampage 2 #9# 10% chance to trigger effects when attacking Skill: Adds 400 Thunder Damage when attacking increasing CRIT rate by +6%. 5 second duration The cooldown of this skill is 20 seconds
Rampage 3[55852] Rampage 3 #9# 10% chance to trigger effects when attacking Skill: Adds 600 Thunder Damage when attacking increasing CRIT rate by +10%. 5 second duration The cooldown of this skill is 20 seconds
Flame Injection 2[55854] Flame Injection 2 #9# Critical attacks have a 60% chance of triggering following effects: Increases target's damage taken by 5%, decreasing target's ranged Attack Speed by 10%. Lasts for 6 seconds.
Flame Injection 3[55855] Flame Injection 3 #9# Critical attacks have a 60% chance of triggering following effects: Increases target's damage taken by 8%, decreasing target's ranged Attack Speed by 15%. Lasts for 6 seconds.
Bloodlust Bombardment 1[55856] Bloodlust Bombardment 1 #9# Enemy Malice caused by damage -10% Attacks drain 20 HP and MP from the target for own use.
Bloodlust Bombardment 2[55857] Bloodlust Bombardment 2 #9# Enemy Malice caused by damage -20% Attacks drain 50 HP and MP from the target for own use.
Magnetic Shield 1[55858] Magnetic Shield 1 #9# 15% chance to trigger effects when attacked Skill: Immobilizes the target and reduces its damage by 10% Duration 3 seconds. Cooldown: 10 seconds