Removed the requirement for Sublimes to increase the level of the following skills:
✦ Destroyer ✦
Cruel Will 10[54092] Cruel Will 10 #9# Cost: #24# MP #20# Cooldown: #21# seconds Required Level: #15# Grants the "Cruel Will 10" state. "Cruel Will 10": Increases Damage dealt by 42% Increases Attack Speed by 40% Increases Damage received by 15% Increases Normal Vampirism by 6% $15$Duration: 20 seconds.
Earth Shock 15[54093] Earth Shock 15 #9# Cost: #24# MP #20# Cooldown: #21# seconds Required Level: #15# Deals #25# damage to all enemies within a 6-meter radius around you and applies the "Paralysis 7" status. "Paralysis 7": Reduces Attack Speed by 40% Reduces Movement Speed by 50% $15$Duration: 6 seconds.
Wild Cry of the Soul 1[54101] Wild Cry of the Soul 1 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Cast to Deal standard attack + #25# physical damage, skill Cast Speed -50% and Magic Attack -10% to all enemy targets within 8m of the caster, with their own evil malice +4400 points.
Berserk Dance 8[54105] Berserk Dance 8 #9# Physical Ability Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# After casting, grants yourself the state "Berserk Dance 8". "Berserk Dance 8": Physical Hit Rate +28 pts. When attacking, there's a 48% chance to cause a triple attack Physical Critical Rate +21% and Physical Damage +360 pts.
✦ Holy Knight ✦
Armor Trick Attack 1[50033] Armor Trick Attack 1 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Adds 1 Charge Point; causes effects and damage of regular attacks against an enemy target, plus #25# pts of Physical Damage, and -30% of the target's defense, once activated.
Invincible Shield Clash 1[54085] Invincible Shield Clash 1 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Skill that increases 1 cooldown point. Cast to inflict standard attack + #25# physical damage on a single enemy target; interrupt the target's cast and stun the target with Evil Malice +4560.
Shield of Vengeance 1[54088] Shield of Vengeance 1 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# A magical ability cast on an individual; 90% chance to bounce 130% of all damage taken to attacker while effect lasts.
Absolute Defense 1[54090] Absolute Defense 1 #9# Cost: #24# MP Instant Cast Required Level: #15# Physical Finishing Skill that requires a Charge to cast. Cast for +29 Block, +55% Block Damage, as well as having a 38% chance to reduce the attacker's Movement Speed by 50% for 10 seconds 1 Charge: Effect lasts 6 seconds 2 Charges: Effect lasts 14 seconds 3 Charges: Effect lasts 22 seconds 4 Charges: Effect lasts 30 seconds 5 Charges: Effect lasts 38 seconds
✦ Predator ✦
Lightning Reflex 1[54113] Lightning Reflex 1 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# A physical ability cast upon an individual. Evasion +75%, Standard Attack Damage taken -33% and Immune to Inertia and Coma while effect lasts.
Paralyzing Super Shot 1[54117] Paralyzing Super Shot 1 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Cast to inflict Standard Attack with #25# Physical Damage and #37# Natural Damage on a single enemy target; Target is immobilized for 3.5 seconds.
Paralyzing Power Shot 1[54118] Paralyzing Power Shot 1 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Skill that increases 1 cooldown point. Cast to inflict standard attack + #25# physical damage on a single enemy target, and 100% chance for Double Damage and 75% for Triple Damage.
Focused Strike 1[54125] Focused Strike 1 #9# Cost: #24# MP Cast time: #20# second Required Level: #15# Physical Finishing Skill that requires a Charge to cast. Cast to inflict the following physical damage on a single enemy target. 1 Charge: + #25# physical damage standard attack. 2 Charges: + #27# physical damage standard attack. 3 Charges: + #29# physical damage standard attack. 4 Charges: + #31# physical damage standard attack. 5 Charges: + #33# physical damage standard attack.
✦ Shinobi ✦
Shadow Stab 10[54129] Shadow Stab 10 #9# Cost: #24# MP Instant Cast Required Level: #15# Deals #25# damage to the Target, with a 75% chance of Double Hit. Adds +1 Charge
Time Split 10[54130] Time Split 10 #9# Cost: #24# MP #20# Cooldown: #21# seconds Required Level: #15# Deals #25# damage to the target and inflicts the "Stun" state. Adds +2 Charge $7$"Stun": $7$Unable to perform any actions. $15$Duration: 2 seconds. $12$This effect does not affect boss monsters.
Nerve Toxin 15[54133] Nerve Toxin 15 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Deals #25# damage to the Target and applies the "Pain 7" status. Adds +1 Charge $7$"Pain 7": $7$Reduces the target's Casting Speed by -100%. $15$Duration: 10 seconds.
Paralyzing Attack 6[54138] Paralyzing Attack 6 #9# Cost: #24# MP #20# Cooldown: #21# seconds Required Level: #15# Deals #25# damage to the Target and applies the "Paralyzing Attack 6" status. Adds +1 Charge $7$"Paralyzing Attack 6": $7$Reduces Target's Movement Speed, Attack Speed, and Casting Speed by 50%. $15$Duration: 8 seconds.
✦ Archangel ✦
Salvation 10[54146] Salvation 10 #9# Cost: #14# MP Instant Cast Cooldown: #11# seconds Required Level: #15# Grants the Salvation 10 state on Allied Target. Salvation 10: Recovers 4100 Health Points per second. Healing Received +30%. $15$Duration: 30 seconds.
Proverbs of Holy Light 1[54148] Proverbs of Holy Light 1 #9# Cost: #24# MP Instant Activation Cooldown: #21# seconds Required Level: #15# Auto Cast Magic Ability. Adds +700 Divine Light Damage for each Physical Attack and increases Attack Rate by +40% while skill is activated. Immunity to Dizziness and Coma. If caster is wearing anti-daze equipment, then this effect will be cancelled.
Mighty Ode 1[54158] Mighty Ode 1 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# A magical ability cast on yourself. +340 points of damage for each Standard Attack, -75 pts of magic damage and -22% magic damage taken while effect lasts.
Angel Realm 8[54160] Angel Realm 8 #9# Cost: #24# MP Casting Time: #20# seconds Cooldown: #21# seconds Required Level: #15# Group Skill: can be cast on yourself or on group members on the same map. Cast to increase Holy Resistance by 90%, total reduction by 14%, and reduce Physical Damage received by 280. Leaving the group or current map removes the effect. Only one group skill can be used per caster.
✦ Druid ✦
Crystal Horns 1[54163] Crystal Horns 1 #9# Cost: #24# MP Cast time: #20# second Cooldown: #21# seconds Required Level: #15# Cast to give a single friendly target a 77% chance to bounce 38% of all damage back to the attacker for the duration.
Confined Arrow 1[54176] Confined Arrow 1 #9# Cost: #24# MP Cast time: #20# second Cooldown: #21# seconds Required Level: #15# Magic skill that requires the form of the Great Eagle to cast; Cast to inflict #25# magic damage on a single enemy target and render the target unable to move for 3 seconds
Wolf's Fury Attack 1[54178] Wolf's Fury Attack 1 #9# Cost: #24# MP Cast time: #20# second Cooldown: #21# seconds Required Level: #15# Skill that increases +2 recharge points; Must be released in Stealth mode. Cast to quickly close in on a single enemy target, reducing the enemy's HP by #25# and interrupting the target's cast to stun them.
Scream of the Gigantic Gorilla 1[54183] Scream of the Gigantic Gorilla 1 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Must be used in Giant Ape Form; Within 16 meters of you, all enemy attacks are reduced by -63% and your own Malice is increased by +3600.
✦ Warlock ✦
Super Spiral Lightning 1[54206] Super Spiral Lightning 1 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Cast to deal #25# Magic Damage and #37# Thunder Damage to all enemy units within 6m of you, with a 25% chance to cause Paralysis 7.
Frozen Grip 12[54208] Frozen Grip 12 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Applies the "Frozen Grip 12" effect on the Target. Adds +1 Charge $7$"Frozen Grip 12": $7$Unable to move. $7$Evasion -7%. $15$Duration: 4 seconds. $12$This effect does not affect boss monsters.
Fierce Firestorm 1[54220] Fierce Firestorm 1 #9# Cost: #24# MP Cast time: #20# second Required Level: #15# Finishing Magic Skill that requires a Charge to cast. Cast to cause all enemy units within 12m of a specific location to fall into a Burn 7 state and inflict the following damage. 1 Charge: Can deal #25# Magic Damage and #37# Fire Damage. 2 Charges: Can deal #27# Magic Damage and #37# Fire Damage. 3 Charges: Can deal #29# Magic Damage and #37# Fire Damage. 4 Charges: Can deal #31# Magic Damage and #37# Fire Damage. 5 Charges: Can deal #33# Magic Damage and #37# Fire Damage.
Erosion of Element 1[54223] Erosion of Element 1 #9# Cost: #24# MP Cast time: #20# second Cooldown: #21# seconds Required Level: #15# The target's Fire, Cold and Thunder Resistance is reduced by -64% for 30 seconds; Critical Magic Attack damage taken +35% for 30 seconds.
✦ Shinigami ✦
Demonic Destruction 1[54236] Demonic Destruction 1 #9# Cost: #24# MP Instant Cast Required Level: #15# Terminating Magic Ability that requires Charge points to cast. Cast to put the pet in a Fury state for +46% Standard Attack Damage and +46% Attack Speed for the duration of the effect. 1 Charge: Effect lasts 15 seconds 2 Charges: Effect lasts 20 seconds 3 Charges: Effect lasts 25 seconds 4 Charges: Effect lasts 30 seconds 5 Charges: Effect lasts 40 seconds
Infectious Plague 8[54240] Infectious Plague 8 #9# Cost: #24# MP Cast time: #20# second Cooldown: #21# seconds Required Level: #15# Grants the state Infectious Plague 8 Infectious Plague 8: 26% chance to inflict Plague 7 when attacking Target loses 140 HP and unable to receive healing. $12$Effect is canceled if the player leaves the party or allies change maps $11$Only one Group Skill can be active per player
Soul Eater 1[54242] Soul Eater 1 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Skill that increases 1 recharge point; cast to deal 420 magic damage to a single enemy target and continuously reduce the target's HP by 750 every 2 seconds for 10 seconds for the duration of the effect.
Wall of Carcasses 1[54243] Wall of Carcasses 1 #9# Cost: #24# MP Casting Time: #20# seconds Cooldown: #21# seconds Required Level: #15# Requires Charge to cast this ultimate skill. All allies within 10 yards of the caster receive a Bouncing effect with a 67% chance to bounce 54% damage to enemies. 1 Charge: Duration 12 seconds. 2 Charges: Lasts 16 seconds. 3 Charges: Lasts 24 seconds. 4 Charges: Lasts 36 seconds. 5 Charges: Lasts 48 seconds.
✦ Phantom ✦
Shattered Rush - Silence 1[57029] Shattered Rush - Silence 1 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Requires Point to cast ultimate skill and inflicts damage on a single target. Inflicts the effect "Shattered Territory - Silence" and enemies within a 20 meter radius will have 20% reduced damage, in addition to gaining the "Air Power" state. Attacking targets can take 20% extra True Damage. Lasts 5 seconds. 1 Point: Inflicts #25# magic damage. Lasts 4 seconds. 2 Points: Inflicts #27# of Magic Damage. Lasts 6 seconds. 3 Points: Inflicts #29# of Magic Damage. Lasts 8 seconds. 4 Points: Inflicts #31# of Magic Damage. Lasts 9 seconds. 5 Points: Inflicts #33# of Magic Damage. Lasts 10 seconds.
Shattered Rush - Destruction 1[57031] Shattered Rush - Destruction 1 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Requires Point to cast ultimate skill and inflicts damage on a single target. Inflicts the effect "Shattered Territory - Destruction" and enemies within 20 yards will take 20% increased damage in addition to gaining the "Air Power" state. Attacking targets can take 20% extra True Damage. Lasts 5 seconds. 1 Point: Inflicts #25# of Magic Damage. Lasts 4 seconds. 2 Points: Inflicts #27# of Magic Damage. Lasts 6 seconds. 3 Points: Inflicts #29# of Magic Damage. Lasts 8 seconds. 4 Points: Deals #31# of Magic Damage. Lasts 9 seconds. 5 Points: Inflicts #33# of Magic Damage. Lasts 10 seconds.
Shattered Rush - Interrupt 1[57033] Shattered Rush - Interrupt 1 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Requires Point to cast ultimate skill and inflicts damage on a single target. Inflicts the effect "Shattered Territory - Interrupt" and enemies within a 20 meter radius will have 30% decreased movement speed, in addition to deal 20% additional true damage during the attack. Lasts 5 seconds. 1 Point: Inflicts #25# of Magic Damage. Lasts 4 seconds. 2 Points: Inflicts #27# of Magic Damage. Lasts 6 seconds. 3 Points: Inflicts #29# of Magic Damage. Lasts 8 seconds. 4 Points: Deals #31# of Magic Damage. Lasts 9 seconds. 5 Points: Inflicts #33# of Magic Damage. Lasts 10 seconds.
Blood Dance 1[57035] Blood Dance 1 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Skill that gives +1 Attack Point. Hits all enemies Deals #25# magic damage to all enemies within a 4 meter radius of the target area and converts 6% of damage taken to heal party members. every blow gives 1 point of accumulation of the effect "Bloodthirsty" and Increases damage by 5%. Stacks up to 10 times. Lasts 10 seconds.
✦ Chronoshifter ✦
Puppet Guardian 2[57037] Puppet Guardian 2 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Returns the Crystal Puppet near you and Applies the Puppet Guardian 2 State Puppet Guardian 2: Movement Speed +200%. Damage Reduction +50%. $15$Duration: 8 Seconds.
Shattered Whip 6[57038] Shattered Whip 6 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Deals #25# damage to the target every 0.3 seconds. 50% Chance to apply the "Wasted Time" state to the Target. 50% Chance to apply the "Bright Time" state to the User. 100% Chance to apply the "Chrono Rift" state to the Target. Adds +1 Charge $7$"Wasted Time": $7$Target takes 2% increased damage. $7$Adds 1 stack of the effect. $15$Stacks up to 10 times. $15$Duration: 5 seconds. $7$"Bright Time": $7$Increases damage by 3%. $7$Adds 1 stack of the effect. $15$Stacks up to 10 times. $15$Duration: 5 seconds. $7$"Chrono Rift": $7$Skills with Temporal Attack gain $7$special effects based on $7$the number of stacks, adds 1 stack of the effect. $15$Stacks up to 20 times. $15$Duration: 20 seconds.
Brutal Crystal 1[57040] Brutal Crystal 1 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Skill that gives +1 Attack Point. Inflicts #25# magic damage points. Drains 250 HP from the target every 2 seconds to heal self for the duration of the spell. Lasts 10 seconds.
Time Stagnation 1[57042] Time Stagnation 1 #9# Cost: #24# MP Casting Time: #20# seconds Cooldown: #21# seconds Required Level: #15# Inflicts #25# of magic damage on a single target and the target loses 1000 HP every 2 seconds. Lasts 10 seconds. Freezes time for the enemy, leaving them unable to move. Lasts 2.5 seconds.
MODIFICATIONS
✦ Predator ✦
Agile Dodge 6[51180] Agile Dodge 6 #9# Cost: #24# MP Cast Time: #20# seconds Cooldown: #21# seconds Required Level: #15# When activating the skill, Jumps 22 meters backward and becomes invincible for 2 seconds.
Before: When used, you will teleport backward. Cooldown: 8 seconds.
After: When used, you will teleport backward and become invincible for 2 seconds. Cooldown:
12 seconds.
✦ Warlock ✦
Grand Teleport 5[51446] Grand Teleport 5 #9# Cost: #24# MP Cast Time: #20# seconds Cooldown: #21# seconds Required Level: #15# When activating the skill, jumps 18 meters forward and becomes invincible for 2 seconds.
Before: When used, you will teleport forward. Cooldown: 6 seconds.
After: When used, you will teleport forward and become invincible for 2 seconds. Cooldown: 12
seconds.
Frozen Grip 15[55016] Frozen Grip 15 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Applies the "Frozen Grip 15" effect on the Target. Adds +1 Charge $7$"Frozen Grip 15": $7$Unable to move. $7$Evasion -10%. $15$Duration: 4 seconds. $12$This effect does not affect boss monsters.
Before: Deals magic and ice damage, immobilizes the target, and reduces evasion in points.
After: Immobilizes the target and reduces evasion by percentage.
✦ Phantom ✦
Floating Glimmer 5[56852] Floating Glimmer 5 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Deals #25# damage to the Target and applies the state Floating Flash 5. Adds +1 Charge $7$"Floating Flash 5": $7$Target's Magic Defense is reduced by 30%. $15$Duration: 10 seconds.
Before: Deals magic damage to all enemies within a 5-meter radius and reduces magic defense
by 20%.
After: Deals magic damage to a single target and reduces magic defense by 30%.
Magic Disorder 4[57154] Magic Disorder 4 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Deals #25# damage to the Target and enemy units within 8 Meters of the Target. Applies the state Magic Disorder 4. "Magic Disorder 4": Target's Magic Defense is reduced by 20%. Target has a 50% Chance of Failing to Cast skills. $15$Duration: 10 seconds.
Before: Reduces Magic Defense by [4%/6%/8%/10%].
Duration: 3 seconds.
After: Reduces Magic Defense by [8%/12%/16%/20%].
Duration: 5 seconds.
Destructive Cut - Seal 5[56810] Destructive Cut - Seal 5 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Advances on the Target and applies the Destructive Seal effect. Adds +1 Charge $7$"Destructive Seal": $7$Unable to move. $15$Duration: 2 seconds. $44$After Use: "Destructive Cut - Seal 5" $44$will be converted into "Destructive Cut - Movement 5"
Before: Advances toward the target, deals magic damage, and stuns for 3 seconds.
After: Advances toward the target and prevents movement for 3 seconds.
Destructive Cut - Movement 5[56815] Destructive Cut - Movement 5 #9# Cost:#24#MP Instant Cast Cooldown:#21#seconds Required Level:#15# Advances on the Target and applies the Destructive Movement effect. Adds +1 Charge $7$"Destructive Movement": $7$Movement Speed Fixed at 80%. $15$Duration:5seconds. $44$After Use:"Destructive Cut - Movement 5" $44$will be converted into "Destructive Cut - Seal 5"
Before: Advances toward the target, deals magic damage, and reduces the target's movement
speed by [70%/72%/74%/77%/80%] for 5 seconds.
After: Advances toward the target and fixes the target's movement speed at
[120%/110%/100%/90%/80%] for 5 seconds.