Added the bosses of the immortal dungeons and the Time Challenge; it is now possible to check the drops of each one through them, and they now grant prestige when killed.
CORRECTIONS
☰ Items
➥ Ephemeral Stones
Fixed an issue that caused new ephemeral stones to not stack with new immortal stones.
MODIFICATIONS
☰ NPC Lavigny
The daily purchase restriction for the fruits of honor has been removed.
☰ Fortification NPC
The ring fortification options have been added to other cities.
☰ NPC Gold Shop
➥ The purchase options have been reorganized.
☰ Immortal Dungeon
➥ Immortal Ancient City of Vines
The portal to the final boss has been repositioned.
➥ Immortal Deserted Temple
Monsters and bosses have been repositioned.
➥ Immortal Roaring Maw
Monsters and bosses have been repositioned.
☰ Items
➥ Sacred Equipment
The physical and magical defense stats of level 100 equipment have been rebalanced.
The physical attack and magical attack of twohanded hammers at levels 90, 95, and 100 have been increased.
The effect of the fifth star on hammers has been changed from received healing [+7%] to hammer damage [+6%].
☰ System
➥ Evasion
Classes derived from Fighter, Spellcaster, Engineer, Priest, and Void Runner now receive 1 point of evasion for every 25 points of agility.