3-piece bonus = 15% chance to activate, physical attack +10% and +20% attack speed.
◈ Magical Set:
2-piece bonus = magical attack +5000.
3-piece bonus = 15% chance to activate, magical attack +10% and +20% casting speed.
☰ Dungeons
➥ Mutant Distorted Dimension
We've added the mutant version of the dungeon, bringing new items necessary for the manufacturing of rings and capes, introducing monsters with more experience.
☰ NPC
Added GOLD SHOP NPC in Jale and Iliya.
Added Capsule that increases the relationship with the sprite in the NPC Gold Shop store.
☰ Archive
Added a new variety of costumes and mounts to the game.
Added Rings and Capes.
☰ Daily Rewards
A new variety of daily prizes has been introduced.
☰ Runway
Added new costumes to the TOP collection.
DEBUFFS
☰ Reincarnated Dungeon
➥ Manufacturing of the Immortal Power Crystal
Before, it required 10 seals from each dungeon to be made.
Now, it only requires 5 seals from each dungeon to be made.
✦ Arthilerist / Gunner ✦
➥ Special Determination
Before: Each level increased the damage caused by 5%.
Now: Each level increases the damage caused by 3%.
➥ Mecha Study
Before: Each level increased the maximum MP by 1% and there was a 1% chance of inflicting 200 lightning damage.
Now: Each level increases the maximum MP by 1% and there is a 1% chance of inflicting 20 lightning damage.
CORRECTIONS
☰ Items
➥ Tyranny of the Dark Emperor Tarot
Fixed the issue causing the effect "+2400 points of Holy Light Damage in P-ATK," it can now not be applied to ranged attacks (R-ATK).
➥ Command Candy Bullet
It can now be used correctly inside dungeons.
MODIFICATIONS
☰ VFS
The distribution of chance among the drops has been rebalanced.
☰ Masters
✦ Destroyer ✦
➥ Bloody Shadow
Before: Each level increases evasion rate by 1 point.
After: Each level increases magical damage reduction by 1%.
✦ Holy Knight ✦
➥ Faith in Light
Before: Each level increases all elemental resistances by 4 points.
After: Each level increases physical critical hit by 1%.
➥ Radiant Actions
Before: Each level increases evasion by 2%.
After: Each level increases physical defense by 1%.
➥ Judgment Strike
Before: Each level increases two-handed weapon physical damage by 1.5%.
After: Each level increases two-handed weapon physical damage by 3%.
➥ Imposing Light
Before: Each level increases magical attack and mana by 1%.
After: Each level increases short-range attack by 2%.
➥ Elite Training
Before: Each level increases strength and intelligence by 1%.
After: Each level increases strength and willpower by 1%.
➥ Reaction Training
Before: Each level increases willpower by 5 points and agility by 12 points.
After: Each level increases willpower by 10 points and vitality by 10 points.
✦ Shinobi ✦
➥ Explosive Attack
Before: Each level increases the chance of a double attack by 2%, causing 5% damage.
After: Each level increases Strength and Agility by 8 points.
➥ Precise Plan
Before: Each level increases the duration of slippery shadow by 0.2 seconds.
After: Each level increases life recovery on attack by 0.3%.
✦ Archangel ✦
➥ Monk Training
Before: Each level increases physical and magical damage with a hammer by 2%.
After: Each level increases maximum life by 1%.
➥ Strong Will
Before: Each level increases critical rate received by 1% and evasion by 2 points.
After: Each level increases critical rate by 2%.
✦ Warlock ✦
➥ Metamorphosis
Before: Each level increases evasion rate by 2 points.
After: Each level increases magical attack by 1%.
➥ Elemental Reversal
Before: Each level increases elemental resistances by 2 points.
Now: Each level up will additionally increase the character's intelligence by 0.5% based on the current MP.
✦ Shinigami ✦
➥ Black Mist
Before: Each level increases evasion by 2%.
Now: Each level increases magical damage with staff by 2%.
✦ Mech Master ✦
➥ Optical Camouflage
Before: Each level increases evasion by 2%.
Now: Increases normal atack by 1.5%.
➥ Enhanced Signal
Before: Each level increases agility by 5% of your mana.
Now: Each level increases strength by 5% of your mana.
✦ Phantom ✦
➥ Katana Specialist
Before: Each level increases physical attack and physical damage by 1.5%.
Now: Each level increases magical damage by 1.5%.
➥ Position Transfer
Before: Each level increases evasion by 2%.
Now: Each level increases physical defense by 1%.
➥ Skill Swap
Before: Each level increases Strength by 3% of your intelligence.
Now: Each level up will additionally increase your intelligence by 0.5% based on current health.
☰ Items
➥ Ancient Giant Crab Nucleus
Now the reduction is activated when attacking with a 10% chance for 3 seconds.
➥ Reincarnation Stone
Now the stone grants 10% of the experience per tick.
➥ UFO Sprite Explorer
Can now be used at any level.
➥ VFS Rings
A balancing of the rings from the VFS has been performed.