Title Selection Box[1624] Title Selection Box Open and Select a Title of Your Choice!
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Mad for Strength
20% Strength
10% Melee Physical Damage
20% Attack and Cast Speed
30% Movement Speed
When attacking, has a 20% chance to activate "Breaking Strength Limits". Breaking Strength Limits: +50% Physical Attack for 15 seconds
Cooldown: 60 seconds.
Mad for Intelligence
20% Intelligence
10% Magical Damage
20% Attack and Cast Speed
30% Movement Speed
When attacking, has a 20% chance to activate "Breaking Intelligence Limits". Breaking Intelligence Limits: +50% Magical Attack for 15 seconds
Cooldown: 60 seconds.
Mad for Agility
20% Agility
10% Ranged Physical Damage
20% Attack and Cast Speed
30% Movement Speed
When attacking, has a 20% chance to activate "Breaking Agility Limits". Breaking Agility Limits: +50% Ranged Attack for 15 seconds
Cooldown: 60 seconds.
War Tank
20% Overall Damage Reduction
20% Physical and Magical Block Rate
20% Attack and Cast Speed
When attacked, has a 20% chance to activate "The Sovereign of the Dunes, Ronto". The Sovereign of the Dunes, Ronto: Transforms into Ronto for 15 seconds.
Cooldown: 60 seconds.
Relentless Mage
15% Magical Damage
20% Attack and Cast Speed
20% Total Hit Rate
10% Physical and Magical Defense
Elite Shooter
15% Ranged Physical Damage
20% Attack and Cast Speed
20% Total Ranged Hit Rate
10% Physical and Magical Defense
Berserk
15% Melee Physical Damage (Skills and Basic Attacks)
20% Attack and Cast Speed
20% Total Hit Rate
10% Physical and Magical Defense
Shadow Master
15% Melee Physical Damage (Skills)
20% Total Melee Hit Rate
20% Total Evasion
10% Physical and Magical Defense
Vatican
15% Healing Received and Healing Performed
20% Attack and Cast Speed
20% Physical and Magical Block Rate
10% Physical and Magical Defense
CORRECTIONS
☰ Battlefield Limitations 30/40/50/60
Fixed the error that allowed the use of consumables.
☰ Sprite Outfit
Sprite's Fragrant Pizza Hat[53928] Sprite's Fragrant Pizza Hat Battle: +10% Resistance to Physical and Magical Critical Production: +35% chance to obtain extra materials from restoration
"When equipped on a Sprite, the production effect is permanent, with a chance to activate the battle effect when the Sprite is summoned in battle." Drag to the Sprite Cottage to equip this item.
Fixed effect.
✦ Druid ✦
☰ Skills
Form: Shadow Wolf 1[50113] Form: Shadow Wolf 1 #9# Cost: #24# MP #20# Cooldown: #21# seconds Required Level: #15# Transforms the caster into a Shadow Wolf 1 Shadow Wolf 1: Physical Penetration +10% Physical Damage +15% Attack Speed +25% Accuracy and Evasion +25% Increases AGI by 2% based on current HP Immune to "Transformation" and "Fear" Only Shadow Wolf skills can be used while transformed $11$Use the skill again to cancel the transformation
Form: Shadow Wolf 2[50276] Form: Shadow Wolf 2 #9# Cost: #24# MP #20# Cooldown: #21# seconds Required Level: #15# Transforms the caster into a Shadow Wolf 2 Shadow Wolf 2: Physical Penetration +12% Physical Damage +20% Attack Speed +30% Accuracy and Evasion +50% Increases AGI by 4% based on current HP Immune to "Transformation" and "Fear" Only Shadow Wolf skills can be used while transformed $11$Use the skill again to cancel the transformation
Form: Shadow Wolf 3[50435] Form: Shadow Wolf 3 #9# Cost: #24# MP #20# Cooldown: #21# seconds Required Level: #15# Transforms the caster into a Shadow Wolf 3 Shadow Wolf 3: Physical Penetration +14% Physical Damage +25% Attack Speed +35% Accuracy and Evasion +75% Increases AGI by 6% based on current HP Immune to "Transformation" and "Fear" Only Shadow Wolf skills can be used while transformed $11$Use the skill again to cancel the transformation
Form: Shadow Wolf 4[51047] Form: Shadow Wolf 4 #9# Cost: #24# MP #20# Cooldown: #21# seconds Required Level: #15# Transforms the caster into a Shadow Wolf 4 Shadow Wolf 4: Physical Penetration +16% Physical Damage +30% Attack Speed +40% Accuracy and Evasion +100% Increases AGI by 8% based on current HP Immune to "Transformation" and "Fear" Only Shadow Wolf skills can be used while transformed $11$Use the skill again to cancel the transformation
Form: Furious Wolf 1[54191] Form: Furious Wolf 1 #9# Cost: #24# MP #20# Cooldown: #21# seconds Required Level: #15# Transforms the caster into a Furious Wolf 1 Furious Wolf 1: Physical Penetration +18% Physical Damage +40% Attack Speed +45% Accuracy and Evasion +125% Increases AGI by 10% based on current HP Immune to "Transformation" and "Fear" Only Furious Wolf skills can be used while transformed $11$Use the skill again to cancel the transformation
Form: Furious Wolf 2[54936] Form: Furious Wolf 2 #9# Cost: #24# MP #20# Cooldown: #21# seconds Required Level: #15# Transforms the caster into a Furious Wolf 2 Furious Wolf 2: Physical Penetration +20% Physical Damage +50% Attack Speed +50% Accuracy and Evasion +150% Increases AGI by 12% based on current HP Immune to "Transformation" and "Fear" Only Furious Wolf skills can be used while transformed $11$Use the skill again to cancel the transformation
Form: Celestial Eagle 1[50108] Form: Celestial Eagle 1 #9# Cost: #24# MP #20# Cooldown: #21# seconds Required Level: #15# Transforms the caster into a Celestial Eagle 1 Celestial Eagle 1: Magic Penetration +6% Staff Critical Rate +5% Movement Speed +30% Attack and Cast Speed +15% Increases INT by 1.5% based on current HP Immune to "Transformation" and "Fear" Only Celestial Eagle skills can be used while transformed $11$Use the skill again to cancel the transformation
Form: Celestial Eagle 2[50271] Form: Celestial Eagle 2 #9# Cost: #24# MP #20# Cooldown: #21# seconds Required Level: #15# Transforms the caster into a Celestial Eagle 2 Celestial Eagle 2: Magic Penetration +8% Staff Critical Rate +10% Movement Speed +40% Attack and Cast Speed +20% Increases INT by 3% based on current HP Immune to "Transformation" and "Fear" Only Celestial Eagle skills can be used while transformed $11$Use the skill again to cancel the transformation
Form: Celestial Eagle 3[50430] Form: Celestial Eagle 3 #9# Cost: #24# MP #20# Cooldown: #21# seconds Required Level: #15# Transforms the caster into a Celestial Eagle 3 Celestial Eagle 3: Magic Penetration +10% Staff Critical Rate +15% Movement Speed +50% Attack and Cast Speed +25% Increases INT by 4.5% based on current HP Immune to "Transformation" and "Fear" Only Celestial Eagle skills can be used while transformed $11$Use the skill again to cancel the transformation
Form: Celestial Eagle 4[50573] Form: Celestial Eagle 4 #9# Cost: #24# MP #20# Cooldown: #21# seconds Required Level: #15# Transforms the caster into a Celestial Eagle 4 Celestial Eagle 4: Magic Penetration +12% Staff Critical Rate +20% Movement Speed +60% Attack and Cast Speed +30% Increases INT by 6% based on current HP Immune to "Transformation" and "Fear" Only Celestial Eagle skills can be used while transformed $11$Use the skill again to cancel the transformation
Form: Celestial Eagle 5[51076] Form: Celestial Eagle 5 #9# Cost: #24# MP #20# Cooldown: #21# seconds Required Level: #15# Transforms the caster into a Celestial Eagle 5 Celestial Eagle 5: Magic Penetration +14% Staff Critical Rate +25% Movement Speed +70% Attack and Cast Speed +35% Increases INT by 7.5% based on current HP Immune to "Transformation" and "Fear" Only Celestial Eagle skills can be used while transformed $11$Use the skill again to cancel the transformation
Form: Celestial Eagle 6[51388] Form: Celestial Eagle 6 #9# Cost: #24# MP #20# Cooldown: #21# seconds Required Level: #15# Transforms the caster into a Celestial Eagle 6 Celestial Eagle 6: Magic Penetration +16% Staff Critical Rate +30% Movement Speed +80% Attack and Cast Speed +40% Increases INT by 9% based on current HP Immune to "Transformation" and "Fear" Only Celestial Eagle skills can be used while transformed $11$Use the skill again to cancel the transformation
Form: Celestial Hawk 1[54190] Form: Celestial Hawk 1 #9# Cost: #24# MP #20# Cooldown: #21# seconds Required Level: #15# Transforms the caster into a Celestial Hawk 1 Celestial Hawk 1: Magic Penetration +18% Staff Critical Rate +35% Movement Speed +90% Attack and Cast Speed +45% Increases INT by 10.5% based on current HP Immune to "Transformation" and "Fear" Only Celestial Hawk skills can be used while transformed $11$Use the skill again to cancel the transformation
Form: Celestial Hawk 2[54935] Form: Celestial Hawk 2 #9# Cost: #24# MP #20# Cooldown: #21# seconds Required Level: #15# Transforms the caster into a Celestial Hawk 2 Celestial Hawk 2: Magic Penetration +20% Staff Critical Rate +40% Movement Speed +100% Attack and Cast Speed +50% Increases INT by 12% based on current HP Immune to "Transformation" and "Fear" Only Celestial Hawk skills can be used while transformed $11$Use the skill again to cancel the transformation
Form: Giant Gorilla 1[50118] Form: Giant Gorilla 1 #9# Cost: #24# MP #20# Cooldown: #21# seconds Required Level: #15# Transforms the caster into a Giant Gorilla 1 Giant Gorilla 1: HP +50% Damage Reduction +50% Critical Resistance +40% Critical Damage Resistance +50% Penetration Resistance +20% Immune to "Transformation" and "Fear" Only Giant Gorilla skills can be used while transformed $11$Use the skill again to cancel the transformation
Form: Giant Gorilla 2[50281] Form: Giant Gorilla 2 #9# Cost: #24# MP #20# Cooldown: #21# seconds Required Level: #15# Transforms the caster into a Giant Gorilla 2 Giant Gorilla 2: HP +75% Damage Reduction +75% Critical Resistance +50% Critical Damage Resistance +75% Penetration Resistance +25% Immune to "Transformation" and "Fear" Only Giant Gorilla skills can be used while transformed $11$Use the skill again to cancel the transformation
Form: Giant Gorilla 3[50440] Form: Giant Gorilla 3 #9# Cost: #24# MP #20# Cooldown: #21# seconds Required Level: #15# Transforms the caster into a Giant Gorilla 3 Giant Gorilla 3: HP +100% Damage Reduction +100% Critical Resistance +60% Critical Damage Resistance +100% Penetration Resistance +30% Immune to "Transformation" and "Fear" Only Giant Gorilla skills can be used while transformed $11$Use the skill again to cancel the transformation
Form: Giant Gorilla 4[51068] Form: Giant Gorilla 4 #9# Cost: #24# MP #20# Cooldown: #21# seconds Required Level: #15# Transforms the caster into a Giant Gorilla 4 Giant Gorilla 4: HP +125% Damage Reduction +125% Critical Resistance +70% Critical Damage Resistance +125% Penetration Resistance +35% Immune to "Transformation" and "Fear" Only Giant Gorilla skills can be used while transformed $11$Use the skill again to cancel the transformation
Form: Giant Gorilla 5[51382] Form: Giant Gorilla 5 #9# Cost: #24# MP #20# Cooldown: #21# seconds Required Level: #15# Transforms the caster into a Giant Gorilla 5 Giant Gorilla 5: HP +150% Damage Reduction +150% Critical Resistance +80% Critical Damage Resistance +150% Penetration Resistance +40% Immune to "Transformation" and "Fear" Only Giant Gorilla skills can be used while transformed $11$Use the skill again to cancel the transformation
Form: Wild Gorilla 1[54192] Form: Wild Gorilla 1 #9# Cost: #24# MP #20# Cooldown: #21# seconds Required Level: #15# Transforms the caster into a Wild Gorilla 1 Wild Gorilla 1: HP +175% Damage Reduction +175% Critical Resistance +90% Critical Damage Resistance +175% Penetration Resistance +45% Immune to "Transformation" and "Fear" Only Wild Gorilla skills can be used while transformed $11$Use the skill again to cancel the transformation
Form: Wild Gorilla 2[54937] Form: Wild Gorilla 2 #9# Cost: #24# MP #20# Cooldown: #21# seconds Required Level: #15# Transforms the caster into a Wild Gorilla 2 Wild Gorilla 2: HP +200% Damage Reduction +200% Critical Resistance +100% Critical Damage Resistance +200% Penetration Resistance +50% Immune to "Transformation" and "Fear" Only Wild Gorilla skills can be used while transformed $11$Use the skill again to cancel the transformation
Transformations no longer lose their effect when changing maps or channels.
Mecha Fury 1[55990] Mecha Fury 1 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Your attacks grant you Mecha Rage Status 1 for 15 seconds. Each stack of Mecha Fury 1 reduces damage taken by 1%. Can stack up to 20 times. 20 sequences of this status as well grants 10% DEF and M-DEF. Core Crisis and Mecha Rage cannot exist at the same time.
Mecha Fury 2[55991] Mecha Fury 2 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Your attacks grant you Mecha Rage Status 2 for 15 seconds. Each stack of Mecha Fury 2 reduces damage taken by 2%. Can stack up to 20 times. 20 sequences of this status as well grants 15% DEF and M-DEF. Core Crisis and Mecha Rage cannot exist at the same time.
Mecha Fury 3[55992] Mecha Fury 3 #9# Cost: #24# MP Instant Cast Cooldown: #21# seconds Required Level: #15# Your attacks grant you Mecha Rage Status 3 for 15 seconds. Each stack of Mecha Fury 3 reduces damage taken by 3%. Can stack up to 20 times. 20 sequences of this status as well grants 20% DEF and M-DEF. Core Crisis and Mecha Rage cannot exist at the same time.